tag:blogger.com,1999:blog-46237184781817289802024-02-21T04:49:55.135+02:00Ursa06 - Table-top Gaming BlogThis blog will be a place for me to post army photos, battle reports, tactics and more. Also, it will serve as a journal for my personal improvement in mastering the art of table-top war.Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4623718478181728980.post-52258038063659149622012-06-18T07:06:00.000+03:002012-06-18T07:06:30.189+03:00Temporarily "Dead"<div dir="ltr" style="text-align: left;" trbidi="on">
Due to the fact that my army composition (and my skills) are very bad at this point, the blog will not receive any new posts for a while. As soon as i become better at Warhammer 40k then i shall continue posting.<br />
<br />
For now, this blog is "dead", but shall be resurrected some time soon.</div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-43453743264185396542012-03-13T21:41:00.002+02:002012-03-13T21:41:20.989+02:00Battle Report #5 (11.03.2012) (Fail Report)<div dir="ltr" style="text-align: left;" trbidi="on">
Ladies and gentlemen! This is Ursa06, bringing you yet another Warhammer 40k battle-report(sorta). Daemons of Chaos against the Space Marines. But, not just some space marines, we are talking about the Iron Hands chapter. The army is partially converted, and not fully painted, but the initial idea, combined with some beautiful painting already done makes this an awesome army to play against, i also enjoyed taking photos of these beautiful models!<br />
Now, you might see that there is something ... let's say... weird about the name of this post. You probably saw the "Fail report" over there. Let me explain - i like making battle-reports, and i love writing them and analyzing what i have done and also thinking about what i might have done. But i'm not just doing it for myself(if it was only about me, i wouldn't need a blog) , it is also about the people who read this. It is about shoving the game, as well as the possibilities and the hobby itself. But there are some battles that just ... let's say, dont deserve to be a full battle-report. The reasons behind that could be different, but mostly it would be bad played game(one side having a massive advantage compared to the another, poor dice-rolls) or it could be the game that were never fully finished (various reasons possible). In these kind of battle reports, there won't too much of a battle to report, because it just won't be interesting for anyone to read.<br />
But, i should post something interesting. So, this will be a post, talking more about my opponents army. It's appearance, play-style and etc. So, without further adue, let's get right to it. Iron Hands, not an actual codex, but played using the standart Space Marine codex. Let's take a look at the models first.<br />
<br />
Iron Hands - Models<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOyhw-VjmmI2Fw8LO1ApDyZsKsJsZHBBWgfiL_lxcgGmSLCcS9fUkCl9v8I4ZDnwY8l5YVOnQYeObXXg6TfAwSTLzGGE9aNtYKB_LeoAxRh99b6ET_boYxU5lxe8dkYnURyTVcKjOtltU/s1600/P3090051.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOyhw-VjmmI2Fw8LO1ApDyZsKsJsZHBBWgfiL_lxcgGmSLCcS9fUkCl9v8I4ZDnwY8l5YVOnQYeObXXg6TfAwSTLzGGE9aNtYKB_LeoAxRh99b6ET_boYxU5lxe8dkYnURyTVcKjOtltU/s200/P3090051.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy3fX1mqE4h1vQl8DmNN3_uG3IyQU2sPVQUUveaa5B_zV5Vx2SARMnOe0mn6Hl0bsT82o0fMWG79XeBdCbv3Ed6L3GS1f0wASqzcW0ggjh6YdKG0aBMzQwQPkgMIAZq-tM3JW1qGkTAng/s1600/P3090052.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy3fX1mqE4h1vQl8DmNN3_uG3IyQU2sPVQUUveaa5B_zV5Vx2SARMnOe0mn6Hl0bsT82o0fMWG79XeBdCbv3Ed6L3GS1f0wASqzcW0ggjh6YdKG0aBMzQwQPkgMIAZq-tM3JW1qGkTAng/s200/P3090052.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNl5P3O23oHLRyZtLrVXOhRQUfCe8zyzmKyqcKNYsIBj2YOhvUgSpNA1me6UbfFJrKSaxmF8YPdW_ZfrJvTfAvLVfvFhQFZdJL-jjCOJfwb86vrV7QACwyVhj4m0zylncWpySYhF_FBIM/s1600/P3090054.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNl5P3O23oHLRyZtLrVXOhRQUfCe8zyzmKyqcKNYsIBj2YOhvUgSpNA1me6UbfFJrKSaxmF8YPdW_ZfrJvTfAvLVfvFhQFZdJL-jjCOJfwb86vrV7QACwyVhj4m0zylncWpySYhF_FBIM/s200/P3090054.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg-hLh51GchIjsAXiPuAg_iKUSYhEJzSY8nWdADqm-V6W2-0AmxbUl0xDL01w2-HN4ZTQz2oh6TsG3x5GPgw2NrPQUNQ8iWuRoLbt0ZRXWKMyJDlmYomSF-3V6LZzarFER2CGoLrO5tU0/s1600/P3090053.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg-hLh51GchIjsAXiPuAg_iKUSYhEJzSY8nWdADqm-V6W2-0AmxbUl0xDL01w2-HN4ZTQz2oh6TsG3x5GPgw2NrPQUNQ8iWuRoLbt0ZRXWKMyJDlmYomSF-3V6LZzarFER2CGoLrO5tU0/s200/P3090053.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Do i even have to say anything here? Seriously? Let's take a look at this step by step. Starting from the photo on the bottom-left we see a squad of assault terminators. Some of them are equipped with a pair of lightining claws, the others pack a thunder hammer and a storm shield. Now take a close look at the terminators themselves. most of them do look like you would imagine a Iron Hand space marine to be - their limbs were removed and replaced by servo-arms. If you are still unaware, the Iron Hands chapter is crazy about an idea of mechanical body (just like Adeptus Mechanicus). So, while most of the new recruits start with some small augmentations, the chapter's most ancient and powerful warriors would probably only have one organic part in their body - the brain. Everything else would be replaced with more effective (or at least, this is what they think) mechanical limbs and mechanisms. But let's not get off-topic here. This models show, just how much possibilities there are to such standard things as space marine terminators.<br />
Now, let's take a look at the vehicles. At the upper-left and right pictures we can see the armored parts of my opponent's army. Starting from the amazing dreadnought. In front is you is a venerable dreadnought, who probably used to be a tech-marine. At least, this is what he looks like. When i first saw him, i had a bit of mix of thoughts. On the first thought he looks a bit silly, but on the other hand, the beautiful conversion (and, of course, a great imagination of it's author) makes this one stand out as a strange technological masterpiece (also, is you though at first that this is actually an orkish vehicle, then you are not the first). Unfortunately, it is not painted yet.... or maybe the conversion is not even over, we shall see.<br />
And, last but not least, the Land Raider and a Drop Pod (not the purple one, we had to use it as the second one, because the player didn't bring his own). From the start you may see that they don't look like normal models. Trust me, these are normal Land Raider Crusader and Drop Pod models, but with the addition of lots of different bits, imagination and nice paint-jobs(and, you can't see it from the pictures, but the Land Raider's doors are opening, and the inside is also nicely painted).<br />
I think that we should not forget about the other units in the army. I will throw some additional pictures here.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRtAVFwCleTz_VN5UAxWWtbdiT9HAmI1J-TnIJUkds6FU-2kZlvL93J8NVqissShOgc_dZJk-i4dVj_-9e7vIW5xROMnqxd4y5PHYnh4vnClWcBOsKBwkKbIoh233USLhYRC6BRpIAG6E/s1600/P3090099.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRtAVFwCleTz_VN5UAxWWtbdiT9HAmI1J-TnIJUkds6FU-2kZlvL93J8NVqissShOgc_dZJk-i4dVj_-9e7vIW5xROMnqxd4y5PHYnh4vnClWcBOsKBwkKbIoh233USLhYRC6BRpIAG6E/s200/P3090099.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5liqLXmSUqvFsi7fplamk7dyKzN__txZZ7AE_GytHUHHTfJePOwxsQ5U8sR-ASkMvppgvlXPEC9oCRf87MQR1HfkUNCS91oTQ8l7YIfsTMQ7UMjTfV47kQzC209USReEoLgbtdeZ9ZnI/s1600/P3090059.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5liqLXmSUqvFsi7fplamk7dyKzN__txZZ7AE_GytHUHHTfJePOwxsQ5U8sR-ASkMvppgvlXPEC9oCRf87MQR1HfkUNCS91oTQ8l7YIfsTMQ7UMjTfV47kQzC209USReEoLgbtdeZ9ZnI/s200/P3090059.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Well, i hope that this little post of mine had granted you more inspiration, shoved you the possibilities of converting an army .... and, well .... it's all thanks to my poor dice rolls that you don't get a full battle-report today. I'm sorry, i really am, but unfortunately i think that this kind of failure that happened during the battle simply doesn't deserves to be posted on the internets.<br />
<br />
Anyway, thank you for your attention, this was Ursa06, and goog luck to you.<br />
<br />
P.S. trust me, me rolling ones and twos most of it is not worth your time.<br />
<br />
<br />
<br /></div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-12835663666126253582012-03-10T13:19:00.001+02:002012-03-10T13:19:17.369+02:00Where are the Battle-reports?<div dir="ltr" style="text-align: left;" trbidi="on">
Hi guys. I know, i haven't updated my blog in some time, and i'm sorry. I know that i didn't had too much content here to begin with, and i abandoned the idea of battle-reports. But did i really decided to stop ? Not exactly. I just took a break to re-think my position about my blog, and about my battle reports. To be a bit more specific, i waited till i learned the game better, and till i get myself new miniatures(coming soon, trust me, very soon)<br />
<br />
And so this blog will live on. Not only i will post battle-reports, i will also start posting tactics, strategies, thoughts about other armies and other kind of interesting info(i'm not sure what it will be yet). So, new posts will appear starting from Monday, and, of course, new battle-reports shall be here in the next weekend (if i get lucky enough, the next battle-report will be tomorrow) Also i'm planning to start posting army updates, conversion ideas and so on(i doubt that i will ever post painting guides, but we shall see) For now, that is all. I hope to get new content as soon as possible.<br />
<br />
This Ursa06, thank you for your attention, and good luck to you.<br />
<br />
P.S. As soon as i get a good new video camera the blog will go in video-content-only mode. I know i promised it a lot, but you know, sometimes we can't have what we want when we want. </div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-36816929826286826362012-02-10T22:25:00.000+02:002012-02-10T22:25:39.157+02:00Battle Report #4 (05.02.2012)<div dir="ltr" style="text-align: left;" trbidi="on">
Welcome ladies and gentlemen, i bring you yet another Warhammer 40k battle-report. This time things will get a bit more interesting, as the army i play against is not actually codex-standard army. It is and army out of Imperial Armour, which means that a lot of crazy stuff will happen for sure. So, without further <br />
adieu, i present you the Death Korps of Krieg! Yes indeed, today i will be having a game against this interesting army. Some people say that it's horrible, some people call it over-powered. Well, we'll find out right now! So, Krieg vs Daemons. For start, the point costs on both sides are 1850 (as usual) and the mission objective is annihilation(kill-points). Let's take a look at the armies. In the left corner .... emmm , this is a bit out of place in here, let's make it simple - Daemons of Chaos have:2 squads of Bloodletters, 2 Soul Grinders(both with the "Tongue"
upgrade(Str10 AP1 24")), Fateweaver, Bloodthirster(Unholy Might(+1 Str),
Blessing of the Blood God), Plaguebearers(Icon of Chaos, Instrument of
Chaos), Bloodcrushers(Fury of Khorne(rending), Icon of Chaos, Instrument
of Chaos), Pink Horrors(Changeling, Bolt of Tzeentch(Str8 AP1 24"), Screamers. On the other side here stands the mighty Krieg, with this unit composition: Infantry Platoon, Heavy weapons team, Leman Russ, Platoon Command squad, Centaur, 4 Hades Breaching Drills with 4 units of Engineers, Hellhound, squadron of 4 artillery pieces and crews for them, Quatermaster wis medical servitors.I, literally, have no idea about what i'm about to face as i have never fought against this army. One thing though - i really wish i brought my 'Grinders with the Phlegm(blast weapon), because the 50 men platoon scares me a bit.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJLvNRnM8BHcICbDtLNkBT5l0Oin5W47Cdmz-CoZpZoO_R3p8jkbYJlJlMnDtw6DvoT69AOdQjDbNkFK0qe2Hbm5YF9U1-UBxA_wzP4DbgyThchB1tUUA0bb1TEwXYqJzpSDZgyf9TtTw/s1600/P2030174.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJLvNRnM8BHcICbDtLNkBT5l0Oin5W47Cdmz-CoZpZoO_R3p8jkbYJlJlMnDtw6DvoT69AOdQjDbNkFK0qe2Hbm5YF9U1-UBxA_wzP4DbgyThchB1tUUA0bb1TEwXYqJzpSDZgyf9TtTw/s200/P2030174.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCvCK5dedNGZPStWL8fM21pUwij2Iz72UcDtksgj7xWf80F6V4kSfqdHh8180qajEqfqtk7Gk8KuRJCsxpvZwNHPhF71O1aLZYDtGtRsyd-iwbTjDXPoSlaBBhD05UVWoGMTc_AHArevg/s1600/P2030175.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCvCK5dedNGZPStWL8fM21pUwij2Iz72UcDtksgj7xWf80F6V4kSfqdHh8180qajEqfqtk7Gk8KuRJCsxpvZwNHPhF71O1aLZYDtGtRsyd-iwbTjDXPoSlaBBhD05UVWoGMTc_AHArevg/s200/P2030175.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Deployment and turns. I won the roll-of (hmm, i seem to roll these pretty good) and gave my opponent the chance of going first and choosing the table-side he wanted to deploy in. I, literally, have no idea of his grand plan here. The only things i know are that those drills will deep-strike somewhere and deal damage to nearby units, and i know that the heavy weapons team is very deadly with their las-cannons. For now, he deploys spreading up his forces across his side of the table. The artillery and the Heavy weapons are wisely kept behind, while the platoon stands in cover, but mostly in front of his forces. The Centaur carries the Quartemaster, as he grants the Feel No Pain to the nearby squads, so it is always close to the platoon.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL34koeAfXDLYWxpBBtOeB0A_5zLQUrFJYutJibkwGjpGuj7o0-ZspQST5M9M6Doh7d8MZ4V5FVQ90fdjPCTe5zQLKjrN09FXLTdP_bURQZM4d3rW8QXpD5UU6_iDlzIFKkIL9mhiMXEc/s1600/P2030183.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL34koeAfXDLYWxpBBtOeB0A_5zLQUrFJYutJibkwGjpGuj7o0-ZspQST5M9M6Doh7d8MZ4V5FVQ90fdjPCTe5zQLKjrN09FXLTdP_bURQZM4d3rW8QXpD5UU6_iDlzIFKkIL9mhiMXEc/s200/P2030183.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioQRFrPahyo9ZaO3APfMHxmZkCdGJO6UprC99st31Ig9wrkTGcCbVxY0dvigJk5A-7_drGHyoIZ5GRkq05ltEEaCYS3_nVn4RZO4usuu7xAkOYDWEjv5LaGEq7Kp_c8wjtRXLqRgcHkXA/s1600/P2030184.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioQRFrPahyo9ZaO3APfMHxmZkCdGJO6UprC99st31Ig9wrkTGcCbVxY0dvigJk5A-7_drGHyoIZ5GRkq05ltEEaCYS3_nVn4RZO4usuu7xAkOYDWEjv5LaGEq7Kp_c8wjtRXLqRgcHkXA/s200/P2030184.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #1 - Krieg<br />
Once again, as in most the situations, I'm not on the table in the first player's turn, so the only thing that happens here is little re-positioning here and there. All the Krieg's units move up (except for the artillery in the back) to get a bit more of the control over the table and to deny me some of my deep-striking space. Even the heavy weapons move closer to the center to extend their deadly range.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFp0f6GnaX-RfA5ucV9yJPsPABtbfX1IBmiY5fwGgY8shJ8aMqRnrnldzEMWXhx_s7IHfHyoi5paN7xovM1idlQnqM2u-LBs11Ovf0e6jzy6UU6GxW-F2Qrus4SmF_NCdfHugfnrbfgYU/s1600/P2030199.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFp0f6GnaX-RfA5ucV9yJPsPABtbfX1IBmiY5fwGgY8shJ8aMqRnrnldzEMWXhx_s7IHfHyoi5paN7xovM1idlQnqM2u-LBs11Ovf0e6jzy6UU6GxW-F2Qrus4SmF_NCdfHugfnrbfgYU/s200/P2030199.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjscWX9_pOVp8YXuFYN9odmtenWqGFe2dy8YLIaxIwVqQwEaRkXKrwxtTB8zeGcUCj_1E_lDbad_-SkuEE5aaHS4HhIAxfGBO9EY_S8D8m46Lw2_5kDUzXp86lts9eW5D1enMNsswVbTsU/s1600/P2030202.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjscWX9_pOVp8YXuFYN9odmtenWqGFe2dy8YLIaxIwVqQwEaRkXKrwxtTB8zeGcUCj_1E_lDbad_-SkuEE5aaHS4HhIAxfGBO9EY_S8D8m46Lw2_5kDUzXp86lts9eW5D1enMNsswVbTsU/s200/P2030202.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhREbgpa6fgEV726gguzCFqalKLhh11oRWe0vNKTxNWd_haUVCW-CGMzafzNz7BptAsJ8RJTv5sXTVCDi6LR2FRhhof2nfUOCJ29HP3uXMHiq34KXJy5e9zC0cpcD2mX2WtwviWkkK7sa8/s1600/P2030204.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhREbgpa6fgEV726gguzCFqalKLhh11oRWe0vNKTxNWd_haUVCW-CGMzafzNz7BptAsJ8RJTv5sXTVCDi6LR2FRhhof2nfUOCJ29HP3uXMHiq34KXJy5e9zC0cpcD2mX2WtwviWkkK7sa8/s200/P2030204.JPG" width="200" /></a></div>
<br />
<br />
Turn #1 - Daemons<br />
Oh well, it seems that my dice like to play these kind of jokes on me, as i , once again, failed my Daemonic Assault roll, and the second wave came in. This time though, i added a little more punch in the second wave, so that even this failure is not a total loss. To make long story short, Soul Grinder, Bloodthirster, 1 unit of Bloodletters, Plaguebearers and Screamers are the units that decided to come in on the first turn. I have decided to position them in a way that they get a cover save, while still being close to the enemy. I did a mistake though, as i decided to deploy the Soulgrinder and the 'Thirster on the left flank, while all the other units are concentrated on the right. I should have kept my army together. oh well , we can't undo what was already done long ago. The shooting phase was mostly, as always, used for running to position my units properly. The only shot i took was that from a Soulgrinder, trying to take out that Leman Russ, but failing to hit it.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg85NSNoW5_MYlz4N2f_Hl0Kw7OCnsiSi3OfBu9DGl28wFrN1CgccaTQhXqkh4TCc0eJjjFXQKbQTxQsJe96BwxOBQFWD90StaGQZrtWJbkT6oy7KfGSL8JPPXOBb8gzPszfDXCXtaNlec/s1600/P2030205.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg85NSNoW5_MYlz4N2f_Hl0Kw7OCnsiSi3OfBu9DGl28wFrN1CgccaTQhXqkh4TCc0eJjjFXQKbQTxQsJe96BwxOBQFWD90StaGQZrtWJbkT6oy7KfGSL8JPPXOBb8gzPszfDXCXtaNlec/s200/P2030205.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAcsZP9qgnU50QB0N123rB6zYDyvrUMlT03lRoLSXmHHLiNhwwoOvUn8mpuBGDLVH2MBs6GzH332nqaRzLZ93nQSfqypxFXyfnVFS1TGKdaDcPDpXq7LgIXeqR0A9A4hXsu9hYic_Cxk0/s1600/P2030207.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAcsZP9qgnU50QB0N123rB6zYDyvrUMlT03lRoLSXmHHLiNhwwoOvUn8mpuBGDLVH2MBs6GzH332nqaRzLZ93nQSfqypxFXyfnVFS1TGKdaDcPDpXq7LgIXeqR0A9A4hXsu9hYic_Cxk0/s200/P2030207.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL97zxoRgiDV59pEZiWLC_G-rr1Ah9sMCkgCbElEBqGRdCMnNyy-60hO77Tfkr5dwfcpLRKwzNwMGJilxkxVGtuPu6Xj5FqkAQX3KgU2ppNgiKrluT3Jx7A1eAwvA1IDQEj3IrNKogM90/s1600/P2030210.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL97zxoRgiDV59pEZiWLC_G-rr1Ah9sMCkgCbElEBqGRdCMnNyy-60hO77Tfkr5dwfcpLRKwzNwMGJilxkxVGtuPu6Xj5FqkAQX3KgU2ppNgiKrluT3Jx7A1eAwvA1IDQEj3IrNKogM90/s200/P2030210.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHJdD27883uuYpD-L5puzFVJMFLUCHUBJh5EUJ_9uzNejKKwWlEDrjDrWbjs3PEh0zHhPp6_wLax6FXwZbqQcXvmQ4583vBmVob8JTE_UEbk7yjhMe-s8lYSgF9V5iPYtEJfWFdXu_K1A/s1600/P2030212.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHJdD27883uuYpD-L5puzFVJMFLUCHUBJh5EUJ_9uzNejKKwWlEDrjDrWbjs3PEh0zHhPp6_wLax6FXwZbqQcXvmQ4583vBmVob8JTE_UEbk7yjhMe-s8lYSgF9V5iPYtEJfWFdXu_K1A/s200/P2030212.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #2 - Krieg<br />
And the fun has began. As did began the process of me learning about the Krieg a bit more. First of all, he seems to have a certain model in his command squad that gives him a +1 bonus to his reserve rolls, while at the same time giving me a -1 to my roll, making it all that much more difficult for the daemons. The second, and probably the most terrifying thing were his drills coming on the table. First of all, 3 out of 4 came in just this turn. Secondly, when they come out they hit like a train, not only dealing absurd amount of damage in a large area, but also delivering the melta effect on this hit, making my precious walker a wreckage before he even got to do anything at all. They also thinned my bloodletter's numbers a lot, not to mention the fact that the drills themselves can still be a problem with their meltas, and the fact that in the next turn his engineers will come out of the positions where drills appeared from, making a lot more trouble for me.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQqTPU63Pum2506KwZQjbl60w-QVXFZmm2021LWCviiGsyPia8DfLpKu7WU4JjLhJGYGoV7IAxcK77SbjelzQAK7yU2mW7wRdm0iMiMZfKUEbAcum68MmJh9T9Rc8R6uLH_Sgf15gLGK0/s1600/P2030219.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQqTPU63Pum2506KwZQjbl60w-QVXFZmm2021LWCviiGsyPia8DfLpKu7WU4JjLhJGYGoV7IAxcK77SbjelzQAK7yU2mW7wRdm0iMiMZfKUEbAcum68MmJh9T9Rc8R6uLH_Sgf15gLGK0/s200/P2030219.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIHjFzEAF96ULWwjmIP9680UZCSqJ0N02c3DD6ss7QrYorg0v4J5PRg1smcQE96XT27_oyPRYeaEAq_Zw0PmEoVdN8tFChJ6tHr2YssLZ_03OLwnHlfy2h9h35BWCi8tfmr08XhvdaP8/s1600/P2030216.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIHjFzEAF96ULWwjmIP9680UZCSqJ0N02c3DD6ss7QrYorg0v4J5PRg1smcQE96XT27_oyPRYeaEAq_Zw0PmEoVdN8tFChJ6tHr2YssLZ_03OLwnHlfy2h9h35BWCi8tfmr08XhvdaP8/s200/P2030216.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Now that the Krieg has targets on the battlefield, he decides to go for them. The platoon continues to move to the center, probably to be able to reinforce any place that may need help, the Hellhound moves closer to my Plaguebeares, ready to take them down with the assistance of the heavy weapons team. On the other side of the table the Leman Russ moves in a better position to engage the fierce Bloodthirster, as he sees much threat in that daemonic creature.<br />
Unleash the death upon the enemy! Krieg's shooting is .... interesting, to say the least. Firstly, a lot of fire concentrated on the Plaguebearers, managing to destroy half of the squad(i never knew that Krieg's Hellhounds were able to shot small melta blasts, oh well , i know now .... i learn the hard way). But most importantly, i lost an Icon in that shooting phase, making it so much more difficult for my units to come on the board. On the other table edge the Leman Russ tank shot hi bolter at the Bloodthirster, not managing to do any damage at all. The funny thing happened when one of the drills tried to shoot it's melta blast weapon at the Plaguebearers. It seemed that the winds of chaos were a bit too strong that time, as the template scatters right back at the drill, managing to wreck it, showing that I'm not the only one who gets betrayed by his dice from time to time. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Vmwv047hpn6HYdVSqJ9vhdP16n0C2vwtuHbP1bbvUvd7yamz_-C9Isc61N38gKnZ-O74ulbp8Izv1tksB2dLGtZkmedGsP1O-w-HxE8yu7Ibid2qNIb83wl2xRIgryPhRsKn5dYiTuo/s1600/P2030222.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Vmwv047hpn6HYdVSqJ9vhdP16n0C2vwtuHbP1bbvUvd7yamz_-C9Isc61N38gKnZ-O74ulbp8Izv1tksB2dLGtZkmedGsP1O-w-HxE8yu7Ibid2qNIb83wl2xRIgryPhRsKn5dYiTuo/s200/P2030222.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOu1OhNgst52oLLHT40aQK9jiPz_QY_oH8qCUhf4GHVUwfdeQOeWMyrJmGl9U-jP6BARJe3MEU7tgNUzBS7UL5LcO2CCP4ic-1jhsD6tnAUErTFxq8tvNl-QLe4hf0hKJGXkN5UenAcqs/s1600/P2030223.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOu1OhNgst52oLLHT40aQK9jiPz_QY_oH8qCUhf4GHVUwfdeQOeWMyrJmGl9U-jP6BARJe3MEU7tgNUzBS7UL5LcO2CCP4ic-1jhsD6tnAUErTFxq8tvNl-QLe4hf0hKJGXkN5UenAcqs/s200/P2030223.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy66Vb5Rq3uQ48-hRJC8Mir-FBZ3utcSm3dsfvXosGL9jMofnuRwvZViVSxc11tFReByMeQv0lDQWXGcPb2ORk8kee5RJWHVAlGnTtKoEk2pBVTTrXTKGi-WgwTu6jhZp0OkBAbtajnmQ/s1600/P2030238.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy66Vb5Rq3uQ48-hRJC8Mir-FBZ3utcSm3dsfvXosGL9jMofnuRwvZViVSxc11tFReByMeQv0lDQWXGcPb2ORk8kee5RJWHVAlGnTtKoEk2pBVTTrXTKGi-WgwTu6jhZp0OkBAbtajnmQ/s200/P2030238.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvGrZgUJXtnYwTvPR7IbRxYPAqzjuBK9rzESYQWV0xWyG7L6cNKDsO0vhC-h24PyYiRNoHBMJPv66SXU5Rk3HNx8Biehg8mZDQgV4gsOAlVAP8heEJnNas11gK4DkyahIIZJ-XqlZUAgA/s1600/P2030233.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvGrZgUJXtnYwTvPR7IbRxYPAqzjuBK9rzESYQWV0xWyG7L6cNKDsO0vhC-h24PyYiRNoHBMJPv66SXU5Rk3HNx8Biehg8mZDQgV4gsOAlVAP8heEJnNas11gK4DkyahIIZJ-XqlZUAgA/s200/P2030233.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwqvXoAlWj82XiE_fURkDQg-BwfK8jXkiiUjKE72jTW69FDgjGfoIb4VHyKaoD98kyykGIb9IWFKQF2g3zEBZYsNSSqwO9kB0MulysFBTxN3T1RLtKzw9U8xK0zjTH8_5SU8tqiiXav5c/s1600/P2030242.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwqvXoAlWj82XiE_fURkDQg-BwfK8jXkiiUjKE72jTW69FDgjGfoIb4VHyKaoD98kyykGIb9IWFKQF2g3zEBZYsNSSqwO9kB0MulysFBTxN3T1RLtKzw9U8xK0zjTH8_5SU8tqiiXav5c/s200/P2030242.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQzsXjHhsCBpgO4J81b8agXT4Ug_GX36j3BNZCXd9hviO7TJu1hrut9HntUCICnuHImMaBY5cotgPn63-IYCPEoEelXjy2-2lT48_KkwhV8QnDAZ5_Dmt9THNcyYBqBCoCdzh7wTHVh1U/s1600/P2030241.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQzsXjHhsCBpgO4J81b8agXT4Ug_GX36j3BNZCXd9hviO7TJu1hrut9HntUCICnuHImMaBY5cotgPn63-IYCPEoEelXjy2-2lT48_KkwhV8QnDAZ5_Dmt9THNcyYBqBCoCdzh7wTHVh1U/s200/P2030241.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #2 - Daemons<br />
Due to very difficult weather in the warp, and some nasty enemy actions, the only unit capable to come in this turn were my Bloodcrushers. While they are a deadly for to face, without the assistance of the Fateweaver they can die rather quickly. In the movement phase i move up my available units to engage their first enemies this game. The only action in the shooting phase were some run movement from my bloodcrushers to spread them out a bit in order to avoid those nasty blast templates. Bloodthirster engages<br />
the Leman Russ and manages to wreck it in a single hit, on the othe side of teh table the Bloodletters charge the closest dril, but fail to do anything against it. The last of the Screamers attacks the Hellhound in a wain attempt to bring down this beast, but was unable to even hit it due to the fact that it moved previous turn. So far so much, as we can see, i seem to be losing my strong units already, and my enemy didn't even use his infantry platoon against me. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfURJe751nkw9ZmbdQyy8gmjSAC8tEpZJBjup0-Vhn0lL33hw7yrUD3XbJJVjk34DeOUb7mGa-g1FNsVsR3GksCNEHvfGvlX58Al9SGuHPjGuNGBMEUKUtps4vi7C7vmCdxL2CPgjIG58/s1600/P2030245.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfURJe751nkw9ZmbdQyy8gmjSAC8tEpZJBjup0-Vhn0lL33hw7yrUD3XbJJVjk34DeOUb7mGa-g1FNsVsR3GksCNEHvfGvlX58Al9SGuHPjGuNGBMEUKUtps4vi7C7vmCdxL2CPgjIG58/s200/P2030245.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC3BkNn31-IybFSMY3BFr41gm6zaumtsbNccVZ36_CGx6s2oY0EVI2acPQ_baVqvA-HAxkWzOA8jF8gyQkyhR_dorQ_XIrYWkmkyQnpX37SJ4ocmp_GHOHTccHmZ3w2Udqdza4ZghvAbk/s1600/P2030246.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC3BkNn31-IybFSMY3BFr41gm6zaumtsbNccVZ36_CGx6s2oY0EVI2acPQ_baVqvA-HAxkWzOA8jF8gyQkyhR_dorQ_XIrYWkmkyQnpX37SJ4ocmp_GHOHTccHmZ3w2Udqdza4ZghvAbk/s200/P2030246.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY4aNm1o7_4hSQlGyni9XPanIZt7I2UKEAhn7b5oq-8H17WXZ65fleC2lps0PsvEGPsB-ulCF6ba59O_bWFnW9CakdaWR7KQTPeWKcWXmeXGktsOLCjZ-6ec_FN8JZ9ktSuQhwnkwXE7I/s1600/P2030250.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY4aNm1o7_4hSQlGyni9XPanIZt7I2UKEAhn7b5oq-8H17WXZ65fleC2lps0PsvEGPsB-ulCF6ba59O_bWFnW9CakdaWR7KQTPeWKcWXmeXGktsOLCjZ-6ec_FN8JZ9ktSuQhwnkwXE7I/s200/P2030250.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidMIsVh4RkMz1Io5mb9OXuIJ7w0pSf0k6F8v0vt9mMcNVySJbm6mzfTYY2ZN0_yUNKCBdEvOEmTOAxp5d9MTL298DkncUjiI6Y3BlI30BGhMV-730egUke5RCdOm29eGprYia6NNe3KdI/s1600/P2030248.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidMIsVh4RkMz1Io5mb9OXuIJ7w0pSf0k6F8v0vt9mMcNVySJbm6mzfTYY2ZN0_yUNKCBdEvOEmTOAxp5d9MTL298DkncUjiI6Y3BlI30BGhMV-730egUke5RCdOm29eGprYia6NNe3KdI/s200/P2030248.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkbiVPTDfkZozxY_c9BLI85fJlJenmwPd4-BOZ_Wg_xtOkCGpK_e0poCoBzsAuOlCM6ACPa0MzOb1VnM8zg01rKGZkb5SDEArrszFZlbjwBn28h7IHmX4dJc9Vns1A5_zURZdgyow9xDI/s1600/P2030255.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkbiVPTDfkZozxY_c9BLI85fJlJenmwPd4-BOZ_Wg_xtOkCGpK_e0poCoBzsAuOlCM6ACPa0MzOb1VnM8zg01rKGZkb5SDEArrszFZlbjwBn28h7IHmX4dJc9Vns1A5_zURZdgyow9xDI/s200/P2030255.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghu7QkOGnyfs_j95WAaH8jzdrbydrb5-0ta3UEN7rrCFIBK1GrxUvZRSNWk3jRAqxI1HOZChBfSIrOZMR3cHOVVFDLozitjiJVCrYx6Oupjzs4hO6qHULYYpMzMtsqHya9ZcCJxMjrnAk/s1600/P2030252.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghu7QkOGnyfs_j95WAaH8jzdrbydrb5-0ta3UEN7rrCFIBK1GrxUvZRSNWk3jRAqxI1HOZChBfSIrOZMR3cHOVVFDLozitjiJVCrYx6Oupjzs4hO6qHULYYpMzMtsqHya9ZcCJxMjrnAk/s200/P2030252.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0gNroHip7IiK2J_J8fUNvzU1igrLIvl3WBb8cBLwtwZbajM1aSC55ptIX4GXtlfcQvmPAxviCGK3LKOVWykiYtHdtodvDvZhojraEIzBJPGgJn3cky7WiV4kKenWqwifQb0Nwy7bzjCo/s1600/P2030258.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0gNroHip7IiK2J_J8fUNvzU1igrLIvl3WBb8cBLwtwZbajM1aSC55ptIX4GXtlfcQvmPAxviCGK3LKOVWykiYtHdtodvDvZhojraEIzBJPGgJn3cky7WiV4kKenWqwifQb0Nwy7bzjCo/s200/P2030258.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGSsW0u7pDD0ZSPtDa6WSWjOOTclQ1Rnmple19H_L-5iukHB95qT97JqUd0T0sos0jL_jwW_ceO7xKdMfST7h3VlKe1UlkN3xfV5tCqCyH6o0elO4lZImt_DxITchzWNwdtET72DJXH9g/s1600/P2030260.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGSsW0u7pDD0ZSPtDa6WSWjOOTclQ1Rnmple19H_L-5iukHB95qT97JqUd0T0sos0jL_jwW_ceO7xKdMfST7h3VlKe1UlkN3xfV5tCqCyH6o0elO4lZImt_DxITchzWNwdtET72DJXH9g/s200/P2030260.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #3 - Krieg<br />
First the important stuff. By which i mean the drill and the engineer teams. The last drill does come out, happily without doing any harm to my forces. Also, three engineer teams appear where the first drills came out of, as they are always appearing there in the next turn after the drills themselves, without any rolls whatsoever.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEpiIBU6SXAEIs-UTx_fIH-L5ICuqfC3NrGpH4ucT3XsqzUr81F8Te70t16rVzbDMfdaYl_LYi-ahuCqdrXL-SHvGAQHd9X19SoImOi9NM5vKpjrMaRlNGRmKxkEC7nseQK5oX_aAc9I4/s1600/P2030264.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEpiIBU6SXAEIs-UTx_fIH-L5ICuqfC3NrGpH4ucT3XsqzUr81F8Te70t16rVzbDMfdaYl_LYi-ahuCqdrXL-SHvGAQHd9X19SoImOi9NM5vKpjrMaRlNGRmKxkEC7nseQK5oX_aAc9I4/s200/P2030264.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipoqPS-YhaOJhBRTCtg0db1cZx4CMPKmzHyWqBNQWmznMyMTPKknRbmHyNZdZF_pSw2pBUikCDuxxTum2-a6r9em3hH9QNOorMgm-y0D5pbD-RQ5ukJfUz1FhV69ADB2KyJEMMouxYHhU/s1600/P2030271.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipoqPS-YhaOJhBRTCtg0db1cZx4CMPKmzHyWqBNQWmznMyMTPKknRbmHyNZdZF_pSw2pBUikCDuxxTum2-a6r9em3hH9QNOorMgm-y0D5pbD-RQ5ukJfUz1FhV69ADB2KyJEMMouxYHhU/s200/P2030271.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcUgznSWnG19HeLdh6qjFjPVgtm2grhR8VhtBu8OL0xwh6VhYcmUyRuGikiuw4ZiHb5klZixV2BawuzqyTT-7VwyY5nPkflizpOUaCA82cdXhXZvIpriPpLfXMg34r7ThuC2QaZkjeix4/s1600/P2030272.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcUgznSWnG19HeLdh6qjFjPVgtm2grhR8VhtBu8OL0xwh6VhYcmUyRuGikiuw4ZiHb5klZixV2BawuzqyTT-7VwyY5nPkflizpOUaCA82cdXhXZvIpriPpLfXMg34r7ThuC2QaZkjeix4/s200/P2030272.JPG" width="200" /></a></div>
<br />
<br />
Finally the massive infantry platoon managed to move out of terrain, and the battle in the middle of the board is about to begin. But before we go there, there is some shooting to be done first. Engineers, capable of moving shooting and assaulting the turn they came in, surround my bloodleteers, and fire some shots with their shotguns, only managing to kill one though. The heavy weapons team, along with entire platoon (laspistols, but a lot of them), another engineer squad and the artillery all open fire at the unit of Bloodcrushers, managing to kill half of them, and leave the others with only one wound each. After that, the assaults commenced, as the two engineer squads charged the bloodletters, and the Bloodcrushers got assaulted bu the third squad of engineers, and the entire infantry platoon. While on the other side of the battle the combat was pretty even, with bloodletters killing few of the engineers, the epic clash in the middle was very short. Managing to kill only a couple of the Krieg guardsmen, the Bloodcrushers were overwhelmed by the massive tide of weak, but numerous guardsmen. With the Krieg's victory in the center, the platoon consolidated towards the bloodthirster, looking for another fight.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggYxpObV4MThyphenhyphen227tU59FeEAT-MZmEivyGw8iTdyUNvm05tlaZjm1MQaN3lf_OY1C8qcyTycKwIRkAEGnwvQkzFJX3UakQ4T3-d6B_tL5eWgPcrae7N9LFGr-Fm439qBHSZLJmyWiJKpU/s1600/P2030297.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggYxpObV4MThyphenhyphen227tU59FeEAT-MZmEivyGw8iTdyUNvm05tlaZjm1MQaN3lf_OY1C8qcyTycKwIRkAEGnwvQkzFJX3UakQ4T3-d6B_tL5eWgPcrae7N9LFGr-Fm439qBHSZLJmyWiJKpU/s200/P2030297.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9Pvu2f21Znri-mrmN8etpfmIKLYZowB_nDIr0MCTyuKlojxFI8_rNNrQjvO50o-QVxNjL13L8NKC5K7DFWVKflAt0ulwW55yMkG2pUxcm9sTOt_UvBG37i-rQFKbaZNCX8eOHGrmtEMs/s1600/P2030300.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9Pvu2f21Znri-mrmN8etpfmIKLYZowB_nDIr0MCTyuKlojxFI8_rNNrQjvO50o-QVxNjL13L8NKC5K7DFWVKflAt0ulwW55yMkG2pUxcm9sTOt_UvBG37i-rQFKbaZNCX8eOHGrmtEMs/s200/P2030300.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMgEjeEGSFc8vtoNc7RQA64rjuksK3QWNTqHXF0lBhcqFuAvLtKZI-w1WrrgZTthAjTXK-H3qOHfx7NrAODMFioEBajM1bfl0ShjOKopDBHOwRThBbrBu7_JZwH93TixD17CcGSNsmkIw/s1600/P2030301.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMgEjeEGSFc8vtoNc7RQA64rjuksK3QWNTqHXF0lBhcqFuAvLtKZI-w1WrrgZTthAjTXK-H3qOHfx7NrAODMFioEBajM1bfl0ShjOKopDBHOwRThBbrBu7_JZwH93TixD17CcGSNsmkIw/s200/P2030301.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXosXbkKT-aQeQR0gUr2biy0v75r9h8LZ8Bt-CIYOGwc3W1ttw1VQGKy92m8DC-tKiT2nJ_Lf0YwW4Pm6a0I7-hyTA8LlcMuod5jgV6noamLqkoaFE8pHnlAhEp1-S61c4-aWCjE365-w/s1600/P2030308.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXosXbkKT-aQeQR0gUr2biy0v75r9h8LZ8Bt-CIYOGwc3W1ttw1VQGKy92m8DC-tKiT2nJ_Lf0YwW4Pm6a0I7-hyTA8LlcMuod5jgV6noamLqkoaFE8pHnlAhEp1-S61c4-aWCjE365-w/s200/P2030308.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg10QTx9ZZB5WYnDqd6j_PQmIGSq9hLvKpp2m_McC4rhUML32CHnlv9f1nqP5PPcIC8vMnKrMGxfZCLSxEx34na283NzdBrYvsKCLl4H5l0niL8nlqD-saJr57NyblWHjqcOqlH0hJ5IWs/s1600/P2030309.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg10QTx9ZZB5WYnDqd6j_PQmIGSq9hLvKpp2m_McC4rhUML32CHnlv9f1nqP5PPcIC8vMnKrMGxfZCLSxEx34na283NzdBrYvsKCLl4H5l0niL8nlqD-saJr57NyblWHjqcOqlH0hJ5IWs/s200/P2030309.JPG" width="200" /></a></div>
<br />
<br />
Turn #3 - Daemons <br />
Wow! Finally some more powerful reinforcements managed to make their way into the battle. The other Soulgrinder, along with the Fateweaver himself appear on the board to provide additional firepower, and hopefuly, deal with this threat. And i make the same mistake once again by splitting my forces in two, as i deploy the Fateweaver and the Soulgrinder almost at the opposite sides of the table.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHA0l5xWdeX5m4fGqyU001zUXQcdCq7-DgV4ycXXsCwa0uCLunfTSM1HnV-imRGqeTWxVit_f5gzFVV-cfMujaNBQg-7PfZ61t_MwMVeC1Xs9k-XhI9amzfP9EO3Rx4aJzII0ADtLl8GU/s1600/P2030314.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHA0l5xWdeX5m4fGqyU001zUXQcdCq7-DgV4ycXXsCwa0uCLunfTSM1HnV-imRGqeTWxVit_f5gzFVV-cfMujaNBQg-7PfZ61t_MwMVeC1Xs9k-XhI9amzfP9EO3Rx4aJzII0ADtLl8GU/s200/P2030314.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlCE5OLY30ORAfVTygm-1f60Ra62EVNRAn2N00qeSAKXrw4RAMi81hbrnGvR9jjJ-kTx7xOfo-QOvbBbZWUzDURZkLzT6RDRvX4FF7nPYJRf-sgqq-QXp0UFnbXd6UpV7KYxlcFUGmBa0/s1600/P2030312.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlCE5OLY30ORAfVTygm-1f60Ra62EVNRAn2N00qeSAKXrw4RAMi81hbrnGvR9jjJ-kTx7xOfo-QOvbBbZWUzDURZkLzT6RDRvX4FF7nPYJRf-sgqq-QXp0UFnbXd6UpV7KYxlcFUGmBa0/s200/P2030312.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Only the Bloodthirster and Plaguebearers were able to move at this point, so i moved them closer to their potential targets - the 'Thirster to the artillery, and the Plaguebearers to reinforce my Bloodletters. The shooting resulted in a mere one soldier from the platoon dying. But still, there wasn't that much shooting to begin with. And here come the assaults. First of all, the Plaguebearers move in to finally eliminate the engineer squads, at the same time the Bloodthirster attacks the Centaur, as he was unable to reach the artillery this turn. The last screamer attempts to destroy the nearby drill. The casualties were, let's just say, expected. The Centaur went down, funny thing is that none of the crew survived the explosion, so the squad that was providing feel no pain is no more. The drill got immobilized, which is good enough at this point. I managed to thin-out the ranks of the engineers, but still they stay in combat. With the stubborn special rule, the Krieg is difficult to be sent fleeing.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbtBlOJLojPCXZmRym8cA1bR8I8kz4rmJsUPHfevRmVFdHFuXzQOWKDhUVjoinWaomipKUzclXkqJvsi8R-TJS85SN_t-_XXd7Do6MssIFH_jrsx2L40m4bcZVlRKzJHKPlC40aAa6dzk/s1600/P2030325.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbtBlOJLojPCXZmRym8cA1bR8I8kz4rmJsUPHfevRmVFdHFuXzQOWKDhUVjoinWaomipKUzclXkqJvsi8R-TJS85SN_t-_XXd7Do6MssIFH_jrsx2L40m4bcZVlRKzJHKPlC40aAa6dzk/s200/P2030325.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_dDljp-FEZVKOzX0ibfDCuXdNELncUBU_EoFZ8tDteVY5I20nkvxV0FXFX6RQhyphenhyphenxx5MxT4hV6wmlsPEa07LJxeipHKabUtqrs21Oj50EY-MdG0aSw2xs256c-nP09j9RLTn5p1iqwKcU/s1600/P2030327.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_dDljp-FEZVKOzX0ibfDCuXdNELncUBU_EoFZ8tDteVY5I20nkvxV0FXFX6RQhyphenhyphenxx5MxT4hV6wmlsPEa07LJxeipHKabUtqrs21Oj50EY-MdG0aSw2xs256c-nP09j9RLTn5p1iqwKcU/s200/P2030327.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieKJxhTWnXmiN9YE1Sd7csIXeKhT_zNd04mFYRN8wKfexhkZatXfAyZSZN88fz59dpeXC_WlbcGmZXBCFDOXEaMQ95gnLZbdHPUMcJiW6f6xzTqyphBu_XWtYJ755C5AcISE6Uo-5XnGk/s1600/P2030330.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieKJxhTWnXmiN9YE1Sd7csIXeKhT_zNd04mFYRN8wKfexhkZatXfAyZSZN88fz59dpeXC_WlbcGmZXBCFDOXEaMQ95gnLZbdHPUMcJiW6f6xzTqyphBu_XWtYJ755C5AcISE6Uo-5XnGk/s200/P2030330.JPG" width="200" /></a><br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKB6-rn2VJg6DBkbtanZ0jn2qmYetG5QFvEWtnwoX1F7ObrCADjcWAXieX_Tt-GCIZBJ81ly_yLeqPJHPV5CGabmnyoK8QftOoerVcWSE_XnMn29ZrPnnDQepRKV8kUJogntJ6yv_Bcu8/s1600/P2030329.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKB6-rn2VJg6DBkbtanZ0jn2qmYetG5QFvEWtnwoX1F7ObrCADjcWAXieX_Tt-GCIZBJ81ly_yLeqPJHPV5CGabmnyoK8QftOoerVcWSE_XnMn29ZrPnnDQepRKV8kUJogntJ6yv_Bcu8/s200/P2030329.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZV05ud9v4Bs51t12__fqY1UgpfvfkD-IzPjIopmBqFOG5g4dR9C_GCWBIaPs2ykqPwFZ-oyjM0YS7QI1Ax8j7IwWu7rtNWoulSqg90GQeytbL73mJZLQIsP3asbJ2b3HqEkCm4E3f5VA/s1600/P2030333.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZV05ud9v4Bs51t12__fqY1UgpfvfkD-IzPjIopmBqFOG5g4dR9C_GCWBIaPs2ykqPwFZ-oyjM0YS7QI1Ax8j7IwWu7rtNWoulSqg90GQeytbL73mJZLQIsP3asbJ2b3HqEkCm4E3f5VA/s200/P2030333.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRB1l5fnlzPe1KL8jS6RglbV525GtRaGQdXpYyNI6Q7XT7BMwj3fS8i9zQ1KN4Ax9ftwDwNOT2-6LU7eNyHcWymxukM67-SggKDRFGFle8giP1I5c5uLWwUkJGL3EMUTFeOmpT6PlLwug/s1600/P2030334.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRB1l5fnlzPe1KL8jS6RglbV525GtRaGQdXpYyNI6Q7XT7BMwj3fS8i9zQ1KN4Ax9ftwDwNOT2-6LU7eNyHcWymxukM67-SggKDRFGFle8giP1I5c5uLWwUkJGL3EMUTFeOmpT6PlLwug/s200/P2030334.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #4 - Krieg <br />
The game quickly moves towards it's end, and i'm still was not able to do any severe damage. So, let's move on. The last engineer squad appear near the drill that got immobilized last turn. So that means that pretty much all the models are either dead, or are on the table(except for my pink horrors who seem to be stuck in the warp). Also, my opponent have saw the danger going towards his artillery guns in the back, so the platoon moves to intercept the Bloodthirster, and to at least stop him from doing too much damage.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOPHyhX-8cnGBAP53MgkWKlWog5MvYVfGtz5iJEWS4qFZZZiJhc4YNvlMrPt67aK6VT1mX91wvpL7SZYqNBwvcQSlP3p94Db6TXEM3-yoz9QWkVbWRCY-nmpIpa7TN-uuVq4-D5TsQsuQ/s1600/P2030339.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOPHyhX-8cnGBAP53MgkWKlWog5MvYVfGtz5iJEWS4qFZZZiJhc4YNvlMrPt67aK6VT1mX91wvpL7SZYqNBwvcQSlP3p94Db6TXEM3-yoz9QWkVbWRCY-nmpIpa7TN-uuVq4-D5TsQsuQ/s200/P2030339.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhZD54Y5qJvYugELtCLHEH2NJ2NtDCllXrO9ZS9SQWRrTdt2Wz8maspDpfvMHGpJr1NKo-F0S3kYGrJ0pBzKciUtjtkdo8RamWaB9T2VVhImRMLQgtyP80zUEtBZAr3l0_kG_8UY7AbI8/s1600/P2030346.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhZD54Y5qJvYugELtCLHEH2NJ2NtDCllXrO9ZS9SQWRrTdt2Wz8maspDpfvMHGpJr1NKo-F0S3kYGrJ0pBzKciUtjtkdo8RamWaB9T2VVhImRMLQgtyP80zUEtBZAr3l0_kG_8UY7AbI8/s200/P2030346.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxzlPUXJ4v5snbI6WsJ2Kl5J4Zuh_8fRWlhyZxTkrvgJO7EwTc8QFsNOjA-5TAnJlfUuGNeRgoBshLkvQnk48S1tikkEJnhC8Aqlj7vdiA-InVA5cebg5blDNUTunv_75XC9qJ6C0i9xQ/s1600/P2030348.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxzlPUXJ4v5snbI6WsJ2Kl5J4Zuh_8fRWlhyZxTkrvgJO7EwTc8QFsNOjA-5TAnJlfUuGNeRgoBshLkvQnk48S1tikkEJnhC8Aqlj7vdiA-InVA5cebg5blDNUTunv_75XC9qJ6C0i9xQ/s200/P2030348.JPG" width="200" /> </a> </div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Shooting. While the Krieg, and the Imperial Guard at all, ado not have very powerful weaponry, they do have a lot of them. So, first thing, the platoon shoots it's las-pistols at the Bloodthirster, managing to inflict a single wound. The Heavy Weapons team's fire was far more effective, immobilising and removing one of the weapons off of the Soulgrinder. One of the free from combat engineer team's shot at the Fateweaver, incapable of dealing any wounds. The other one(the one that just arrive) killed the last of the Screamers, giving my opponent yet another kill-point. </div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMNc1r4dRQrTXtOF5pwxNiavbdHdlTW38v0bkL9WkyOdXm7GT_PIV4_YMjtizzv_rVF4l_e4yKncVJNlD0JQv58Y2TiCWY0a-Dv7W3hI1exg23y2qrRHv5-5ENTvDRy0p8xqu7bigukMk/s1600/P2030352.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMNc1r4dRQrTXtOF5pwxNiavbdHdlTW38v0bkL9WkyOdXm7GT_PIV4_YMjtizzv_rVF4l_e4yKncVJNlD0JQv58Y2TiCWY0a-Dv7W3hI1exg23y2qrRHv5-5ENTvDRy0p8xqu7bigukMk/s320/P2030352.JPG" width="240" /></a></div>
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDHCYSy1FZiEELu-2UAzbOjurYESY4wGBlfsVZaEm-peqje3xFMh30hsC1CYea2mcUCZkOQQCXRePXzn48TnrwTn4OzB9ao42Le1WXlf-E-b7qkN7NXqsELkTAfEWNCdk5GzGz_b2uDv0/s1600/P2030362.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDHCYSy1FZiEELu-2UAzbOjurYESY4wGBlfsVZaEm-peqje3xFMh30hsC1CYea2mcUCZkOQQCXRePXzn48TnrwTn4OzB9ao42Le1WXlf-E-b7qkN7NXqsELkTAfEWNCdk5GzGz_b2uDv0/s200/P2030362.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnb2H9uI8An9Jl0X_EN_kMDRBsQmzUwHX-OiD0pC88py8pr2pziqY8I1QfweCTFjNN0ij5kUtLjD02PAj8zrGLKoC43hTAJv8gTXhoJ8ItqNmjGOzRuC3vWAO8JlWDdNQMMHXAAyG6lGc/s1600/P2030365.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnb2H9uI8An9Jl0X_EN_kMDRBsQmzUwHX-OiD0pC88py8pr2pziqY8I1QfweCTFjNN0ij5kUtLjD02PAj8zrGLKoC43hTAJv8gTXhoJ8ItqNmjGOzRuC3vWAO8JlWDdNQMMHXAAyG6lGc/s200/P2030365.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZ42buTKiN_NcE4e2Bwl66He1TWvvEQiFXsARRBp6P9Qw4gI069I-4r4jX8IUUpqUbX8EyLwypjg6FIM1JS6MnXZLaRx6r_GtH1S0WEMeTtrQe0IwsW2C_L5qHc9CLq1NTtcUG6gimZSE/s1600/P2030369.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZ42buTKiN_NcE4e2Bwl66He1TWvvEQiFXsARRBp6P9Qw4gI069I-4r4jX8IUUpqUbX8EyLwypjg6FIM1JS6MnXZLaRx6r_GtH1S0WEMeTtrQe0IwsW2C_L5qHc9CLq1NTtcUG6gimZSE/s200/P2030369.JPG" width="200" /></a></div>
<br />
<br />
Well, he must be pretty serious if goes this far. The entire the platoon and the nearby engineer squad assaults the Bloodthister, eager to bring him down. And what can i say? Sure they have low strength and weapon skill, but the sheer number of attacks was too much, there was no possible way for me to save that many wounds. In and epic fashion, the Bloodthirster dies, overwhelmed by the numerous Imperial Guard. The platoon consolidates towards the squads that i still have - the Fateweaver and the Plaguebearers, who were finally able release themselves out of combat and consolidate towards the Fateweaver.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFfy6mnmPQMG6G5bjwvK8EcJWlLkrgiF-devorIjh61ADITncOfSN-uHh5YtTssDl21Igdvq068GtoBklGfe6rXoK571zqIiVXl8ltrgtweb7LTkLEtacjyqkgIjH2y98l2RViMTcj4hg/s1600/P2030375.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFfy6mnmPQMG6G5bjwvK8EcJWlLkrgiF-devorIjh61ADITncOfSN-uHh5YtTssDl21Igdvq068GtoBklGfe6rXoK571zqIiVXl8ltrgtweb7LTkLEtacjyqkgIjH2y98l2RViMTcj4hg/s200/P2030375.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNFse8z7bEEr4ZroxRDYjdLmsCA1SiL_bkz9vhiQAQQY_j-gul9LAgsJ8yZr4_f-6JJBUU9QMptlAXS2s9brCfYs0gX-sN0JwNKgnOhWPj9Btx8HL4v2ijBBPeYTZe2vJ-tNVZVUlQdPQ/s1600/P2030379.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNFse8z7bEEr4ZroxRDYjdLmsCA1SiL_bkz9vhiQAQQY_j-gul9LAgsJ8yZr4_f-6JJBUU9QMptlAXS2s9brCfYs0gX-sN0JwNKgnOhWPj9Btx8HL4v2ijBBPeYTZe2vJ-tNVZVUlQdPQ/s200/P2030379.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJBwa2dp8_Me6AyoqlNicDpRyqsOsvgy2DME5zuCUNyNH_lj_VH4LdOysy_ycjDBJITqA2JUNI0Q9rrbLw-YGhqfwjK9V8bxY3YP5NDkOusQXsv62K209ZHWCB1SvdH71FCi9RyvvzI1k/s1600/P2030384.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJBwa2dp8_Me6AyoqlNicDpRyqsOsvgy2DME5zuCUNyNH_lj_VH4LdOysy_ycjDBJITqA2JUNI0Q9rrbLw-YGhqfwjK9V8bxY3YP5NDkOusQXsv62K209ZHWCB1SvdH71FCi9RyvvzI1k/s200/P2030384.JPG" width="200" /></a></div>
<br />
<br />
<br />
Turn #4 - Daemons<br />
No reinforcements, and the turns are getting shorter and shorter as the game progresses. I move the Fateweaver and what troops i have to engage th nearby engineer squad, as well as fire some shots at the platoon. The Soulgrinder is immobilized, but still can do some damage, which he did actually. Sadly, he misssed the shot fired at the artillery team. The Fateweaver shoots some of his arsenal of spells at the platoon, engineers and the drill, but was unable to do any kind of damage to any of the targets(BLAST, what the hell is with me dice rolling?!). So, as there is not much left to do, let's go to the assaults. Not to much here as well, the 'Bearers and the lonely Bloodletter engage the nearby engineers, and the Fateweaver attacks the drill, hoping to bring me some more kill-points. The result was good, but sort of expected. The engineers were taken out, and the drill became a wreck. But, while i am busy trying to grab as many kill-points as possible, the main threat moves closer and closer to me.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQfbWOuaFLy4MEH8KU16vBJDy3xMPIqlRigNDDboBm62W87LgxohrYdoR8i1pW2Tdaljp3rwwQgrVnFOluYE6e1bRs6FPr-9h-ztrXaMAQza9quUwjHO-kx8YY8om2_L2F_7PR0RZf7MM/s1600/P2030387.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQfbWOuaFLy4MEH8KU16vBJDy3xMPIqlRigNDDboBm62W87LgxohrYdoR8i1pW2Tdaljp3rwwQgrVnFOluYE6e1bRs6FPr-9h-ztrXaMAQza9quUwjHO-kx8YY8om2_L2F_7PR0RZf7MM/s200/P2030387.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9vy4d0dSFfu33lf74gn68m3QbL7V_wvzEXHhbwaGXQpNTI9FWEXc5lKoSuK8M3oMRmg7ciHG4OFK2qy8-Xx4jN9T858wbmyYGQIwKsiKcSeBoXGS4KDv-_EgZvylv682Ev8VZVHeCxjI/s1600/P2030396.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9vy4d0dSFfu33lf74gn68m3QbL7V_wvzEXHhbwaGXQpNTI9FWEXc5lKoSuK8M3oMRmg7ciHG4OFK2qy8-Xx4jN9T858wbmyYGQIwKsiKcSeBoXGS4KDv-_EgZvylv682Ev8VZVHeCxjI/s200/P2030396.JPG" width="200" /></a><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIA3rMPoKjAI4Qf6OBzkzBnkKK-Y-YIJhjWGUKcf_IOD3mnwmI5YeBGPaNyjACBZeIKLIg8pxYElVc_3tyqW7Upj1tEwoJb7v3d6KZ9x2GJgT0pBs1GsNSrKHpZAHeFsPH4qZkTGGgSwk/s1600/P2030402.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIA3rMPoKjAI4Qf6OBzkzBnkKK-Y-YIJhjWGUKcf_IOD3mnwmI5YeBGPaNyjACBZeIKLIg8pxYElVc_3tyqW7Upj1tEwoJb7v3d6KZ9x2GJgT0pBs1GsNSrKHpZAHeFsPH4qZkTGGgSwk/s200/P2030402.JPG" width="200" /></a></div>
<br />
<br />
<div class="separator" style="clear: both; text-align: left;">
</div>
<div class="separator" style="clear: both; text-align: left;">
Turn #5 - Krieg</div>
<div class="separator" style="clear: both; text-align: left;">
I just keep killing them, and they come for more... probably because most of my guys already died. The massive wave of infantry moves towards the Fateweaver, guns blazing and blades held high, ready to eliminate what stands in their path. The "guns blazing" part was not that great though, as no shots were able to effect the Fatweaver, proving once again, that this bird is just to tough to kill that easily. On the other had the artillery fire was able to do some damage, taking out the last of my Bloodletters. Not a big deal though, but at this point i actually needed every model i had on the table. The platoons charge was frightening, but ineffective, as no harm came to the 'Weaver. Unfortunately, the greater daemon of Tzeentch was unable to do anything himself!</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtCA1xfeyaKp8qt4mJmls-UT5aJMm-08xiCkzNfooz8Zc7_QmgKWMdV4lq2DnYszs8qBHwvx9__yoindjZu5c58yh65gE0S2fCh7gGOMqISwzx89bUscp84mLxjPVNCWQJI8PVOPNsT3U/s1600/P2030410.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtCA1xfeyaKp8qt4mJmls-UT5aJMm-08xiCkzNfooz8Zc7_QmgKWMdV4lq2DnYszs8qBHwvx9__yoindjZu5c58yh65gE0S2fCh7gGOMqISwzx89bUscp84mLxjPVNCWQJI8PVOPNsT3U/s200/P2030410.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjld7_Gp4Ki0JUv3q3wEp0dUJkaEJsen5DgUIkJ6g9hnZHYaa5heTZXtz5JJzUuyhjBDqgXZtQA0eMRh2Pzo5BbbVb9um8b0eq3UFzLDohAY1umvbfLZg3yu5fUuFAksXs6eh0BPYEe1No/s1600/P2030412.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjld7_Gp4Ki0JUv3q3wEp0dUJkaEJsen5DgUIkJ6g9hnZHYaa5heTZXtz5JJzUuyhjBDqgXZtQA0eMRh2Pzo5BbbVb9um8b0eq3UFzLDohAY1umvbfLZg3yu5fUuFAksXs6eh0BPYEe1No/s200/P2030412.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPzge61Y_fuiEJoNI9WqFtytprhuUbgSa_vwn76_Rur2-pDhrSIklz41DGwj5cvBTNelN8N1iDgln7q_Pu09yfB3JYjELrtKORNmbALtsnwZIYbTHQzFLDBhZ_T042L-hTJYUW_drbNP0/s1600/P2030420.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPzge61Y_fuiEJoNI9WqFtytprhuUbgSa_vwn76_Rur2-pDhrSIklz41DGwj5cvBTNelN8N1iDgln7q_Pu09yfB3JYjELrtKORNmbALtsnwZIYbTHQzFLDBhZ_T042L-hTJYUW_drbNP0/s200/P2030420.JPG" width="200" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Turn #5 - Daemons</div>
<div class="separator" style="clear: both; text-align: left;">
Well, the game may be lost, but I'm not going out without a fight. The squad of pink horrors finally make their way on the table, unfortunately they are a bit too late, as the big target is tied up in combat. Oh well, I'll find a use for them. Plaguebearers moved up closer, ready to help out the Fateweaver in the assault. The Soulgrinder, poor immobilized Soulgrinder, in his anger he manages to actually do something, as the Str10 weapons hits the artillery team, one of the guns goes down. A bit too late for that, but still, i can't complain at this point. The Pink Horrors shot their Warpfire at the nearby engineer squad , totally decimating them. The Plaguebeares charge into the combat, trying to lend a hand in this situation. But they were cut down before even doing any damage. The Fateweaver still stands strong, so the battle continues.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCCIilQDTZHOoF-92NfNczk_j4Vb4O2X0NAmX3s9n1hkO-OAlUp-LQZLG6Ym_zSv-TMLxfM_biZ6b1VSYwtTL_h4x6HBnROIOBtrftbYRKdVPd0qKucbqHhRkDUbACbBcFKUI65CJyZiI/s1600/P2030423.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCCIilQDTZHOoF-92NfNczk_j4Vb4O2X0NAmX3s9n1hkO-OAlUp-LQZLG6Ym_zSv-TMLxfM_biZ6b1VSYwtTL_h4x6HBnROIOBtrftbYRKdVPd0qKucbqHhRkDUbACbBcFKUI65CJyZiI/s200/P2030423.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_VTZF12NzeciP1YL0g1OU-OosJmyMoRw67kLGGu5SafWMYfqLFSoJkvpY3Hr0jJ5bQoy9X1eaeKtdwg4oXq3BeR7sQqioZvXuB8YcTJi0g3huj5YrFBRyFmAePPUuxWDmKpmvwWxewmU/s1600/P2030429.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_VTZF12NzeciP1YL0g1OU-OosJmyMoRw67kLGGu5SafWMYfqLFSoJkvpY3Hr0jJ5bQoy9X1eaeKtdwg4oXq3BeR7sQqioZvXuB8YcTJi0g3huj5YrFBRyFmAePPUuxWDmKpmvwWxewmU/s200/P2030429.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYrFnSjuExytMef6LJIuqWQl5EqDHKx7u-he1JjyLGYzqnAv5u9ZOvGgoZe-Qs2NsCCAKB_nrj9WvoWZvUQWBSdqv6uKSWHUDga2H6estjaF1Konozn8iSr79yFQeoKpFbNy2cy1_HofI/s1600/P2030430.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYrFnSjuExytMef6LJIuqWQl5EqDHKx7u-he1JjyLGYzqnAv5u9ZOvGgoZe-Qs2NsCCAKB_nrj9WvoWZvUQWBSdqv6uKSWHUDga2H6estjaF1Konozn8iSr79yFQeoKpFbNy2cy1_HofI/s200/P2030430.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilZDUUEDmpOKeKq1dRTGdgePOvHSHkbX1xlAJIlWeAjHDhyphenhyphenIthnZaOtt7yZdPmc3a_LHHC55m82hJpCDxx9CoyY6tP-2UJCYlMP8Ma-WeRtEJ-UplKczFU65M8-YkU6wFkB_CbNe9ahU0/s1600/P2030435.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilZDUUEDmpOKeKq1dRTGdgePOvHSHkbX1xlAJIlWeAjHDhyphenhyphenIthnZaOtt7yZdPmc3a_LHHC55m82hJpCDxx9CoyY6tP-2UJCYlMP8Ma-WeRtEJ-UplKczFU65M8-YkU6wFkB_CbNe9ahU0/s200/P2030435.JPG" width="200" /></a><br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-xsvGCZ2vqAEbwJZuFlHbWN7nWQe6OfeR6vgimhVL0j3hBNXJ5w8cSduO1Q4B0VvEwNyFa2A14OvMyztQPXzFBV1pWWd6mJZGpY69XD7joYLPlL-IROxRi3-5wdGhJPfJkrQaXF2SoQ4/s1600/P2030436.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-xsvGCZ2vqAEbwJZuFlHbWN7nWQe6OfeR6vgimhVL0j3hBNXJ5w8cSduO1Q4B0VvEwNyFa2A14OvMyztQPXzFBV1pWWd6mJZGpY69XD7joYLPlL-IROxRi3-5wdGhJPfJkrQaXF2SoQ4/s200/P2030436.JPG" width="200" /></a></div>
<br />
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Turn #6 and up to the game's end.</div>
<div style="text-align: left;">
I decided to put the entire next turn into one section, as there is not to much to talk about. During the Krieg's turn the Pink Horrors were first - shot by artillery, second - shot by engineers, and third - assaulted and finally killed. Well, my opponent possibly wants to table me to hell, but he will probably be unable to, as the nobly thing that the heavy weapons have managed to do with the Soulgrinder was to knock off one more of his weapons(poor huy just stands there getting pummeled this entire game). In the assault the Fateweaber suffers only one wound, but manages to stay in combat and not dissapear into the warp. If the game would've continued to turn #7, the only thing there would be to tell about would have been that combat. </div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbqvMynaV1cyFfghbUANQQMs1gkMo_N5Z-faj2cFXXTcEHR9yzttUclapPeHw3innhGbaXTT6SydREvo6rR1alCzns4PgoB21lXvFPoe3wDF-J2uKHSdqD0b5Xc8kbxMRF3EFmUBfgeY0/s1600/P2030445.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbqvMynaV1cyFfghbUANQQMs1gkMo_N5Z-faj2cFXXTcEHR9yzttUclapPeHw3innhGbaXTT6SydREvo6rR1alCzns4PgoB21lXvFPoe3wDF-J2uKHSdqD0b5Xc8kbxMRF3EFmUBfgeY0/s200/P2030445.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD5WgYh7xGp7Fq-YyhK6Ze6WwtGFcdRlultGpm6EWHjhZe7_VPIJo1623xD7l5YOhq4x0K_-uRygo4BTpKiDxBmiLD7yds1WoTHwd_ATUuQQ7aDXV2ADndxcwTnKqRHw-6c-HHswKdTRM/s1600/P2030449.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD5WgYh7xGp7Fq-YyhK6Ze6WwtGFcdRlultGpm6EWHjhZe7_VPIJo1623xD7l5YOhq4x0K_-uRygo4BTpKiDxBmiLD7yds1WoTHwd_ATUuQQ7aDXV2ADndxcwTnKqRHw-6c-HHswKdTRM/s200/P2030449.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsGKfTAaVxV6MI1YVL99BOZj8TBMT4XlGBGSF_UeqyaJz2LTLkTywvfltA2ZnzcIYn5OQ5vAkj4IFFO4SLpbG3SbYXWuN2VfMxQjy9PHbGryVYsyy0eJIygKtMOlyu6xRaD13fCBXfzhY/s1600/P2030455.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsGKfTAaVxV6MI1YVL99BOZj8TBMT4XlGBGSF_UeqyaJz2LTLkTywvfltA2ZnzcIYn5OQ5vAkj4IFFO4SLpbG3SbYXWuN2VfMxQjy9PHbGryVYsyy0eJIygKtMOlyu6xRaD13fCBXfzhY/s200/P2030455.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj24uCkhaAOu6BXcgosvAQc5iuemrCjqzuYLbY4mnOXfAR88wfiI3TiL-W-QfLa2bQBG4sDqLqfK9zYDAPGyT-YFqOhy46SozheGbdcd-4twUAOFzNwZdvd6YF-UkukjT7ZBXtO4XDUyNQ/s1600/P2030454.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj24uCkhaAOu6BXcgosvAQc5iuemrCjqzuYLbY4mnOXfAR88wfiI3TiL-W-QfLa2bQBG4sDqLqfK9zYDAPGyT-YFqOhy46SozheGbdcd-4twUAOFzNwZdvd6YF-UkukjT7ZBXtO4XDUyNQ/s200/P2030454.JPG" width="200" /></a><br />
<br />
<br />
<br />
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqz7WiHE7oj31_mlaDals_tt_TpT5KGJDeL4jyFF5OnEcBkLW8xxt2EqYghdeaKXmVXsg218JcdOBezGyS1gW1mgU5Y1BYtPXT1IKapIPrqg0bFOitdCFNSe9vLqyO18RaLzmIPo9FsuA/s1600/P2030461.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqz7WiHE7oj31_mlaDals_tt_TpT5KGJDeL4jyFF5OnEcBkLW8xxt2EqYghdeaKXmVXsg218JcdOBezGyS1gW1mgU5Y1BYtPXT1IKapIPrqg0bFOitdCFNSe9vLqyO18RaLzmIPo9FsuA/s200/P2030461.JPG" style="cursor: move;" width="200" /></a></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
But now the game ends, we shake hands and ... wait, what !? What do you mean i won? I have 2 models left on the table, what the hell ?! Apparently its true, as the Krieg just had so many separate units, i was able to score more killpoints then he did! But still, i count this one as a loss. </div>
<div style="text-align: left;">
</div>
<div style="text-align: left;">
So, i hope you enjoyed this battle-report. Leave comments describing your interesting battles with armies from imperial armor. Anyway, thank you very much for your attention, I'm Ursa06, and good luck to you.</div>
</div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-41320599581404621902012-02-08T22:05:00.001+02:002012-02-09T20:36:58.576+02:00Battle Report #3 (04.02.2012)<div dir="ltr" style="text-align: left;" trbidi="on">
Welcome, ladies and gentlemen to this Warhammer 40k battle-report. Sorry for the delay on this one - i was a bit busy, so i was unable to play any games previous week. But lets jump straight to this battle we have here.<br />
<br />
Today we have a battle between Tau and Daemons(my army, obviously). For start lets take a look at the armies, deployment and mission.Both armies are 1850 worth(as you may have already understood, this is the most popular point amount in my local gaming club). For this battle i brought in a sort of balanced army list, with a bit too much in terms of tank-hunting. My army list is like this:2 squads of Bloodletters, 2 Soul Grinders(both with the "Tongue" upgrade(Str10 AP1 24")), Fateweaver, Bloodthirster(Unholy Might(+1 Str), Blessing of the Blood God), Plaguebearers(Icon of Chaos, Instrument of Chaos), Bloodcrushers(Fury of Khorne(rending), Icon of Chaos, Instrument of Chaos), Pink Horrors(Changeling, Bolt of Tzeentch(Str8 AP1 24"), Screamers. The Tau brought in a competitive list, pretty much the only army list in Tau army that is decent and can stand up against other competitive armies. Let's take a look at the Tau army:3 squads of Fire-warriors(marker drones), Kroot Carnivore squad, 2 Hammerheads(both with the Rail-guns), 2 squads of Crisis-suits, HQ in a Crisis suit with body-guards, Broadside squad. While the daemons seems to lack any thought in their list-making(and they lack a good commander so far), Tau are combined pretty well, capable of dealing with most of the combat situations. The mission objective is annihilation(kill-points), deployment type is table-quarters.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ6wO2iN7PQtGW2dG8Dlfb_QU-I3bBrQA8qmat8bKeBUWpkOTQOu4cfnD1C5zNJ6FiniYoLDqYiFRQWR4O-XukY1cPxC_Q8JzuWzDEFrZU_PrYQBsv263Esr1Db4xvHB9Pfolo4TzCMis/s1600/P2020001.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ6wO2iN7PQtGW2dG8Dlfb_QU-I3bBrQA8qmat8bKeBUWpkOTQOu4cfnD1C5zNJ6FiniYoLDqYiFRQWR4O-XukY1cPxC_Q8JzuWzDEFrZU_PrYQBsv263Esr1Db4xvHB9Pfolo4TzCMis/s200/P2020001.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimhkhVZNzLnHezSHr0ydbIY4A_arIfGswhdH_XipIIrPbl6aDWKtkSLhKJXKdmwh2asv11fxkKAaUGbjCXxwh2GAO4R8BvFeGCBWYMi6eyuD51AqkUR7t-dEfYDJpbiNaeOwOf0YLxB0M/s1600/P2020005.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimhkhVZNzLnHezSHr0ydbIY4A_arIfGswhdH_XipIIrPbl6aDWKtkSLhKJXKdmwh2asv11fxkKAaUGbjCXxwh2GAO4R8BvFeGCBWYMi6eyuD51AqkUR7t-dEfYDJpbiNaeOwOf0YLxB0M/s200/P2020005.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Deployment. Nothing too special. If you ever seen tau deploy once, then you saw them all. Tau just sits in his nice little corner there, surrounded with kroots and fire-warriors. A good, clumped up army. It's a shame i didn't bring any units with blast templates. As always i do not deploy, and just wait for my first turn to get on the table. I won the roll-off and gave the Tau player the first turn in this promising game.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinrg_s1sLmkHuCVydPlPmx1sjtYiQL3hMGi7z94JuqM1ktu44pU-b3qvPMokfHiLBHG5yzjTTEVLa0UmChP_W4XTzMhfUs0dtJkGLPgrPnAbnGpFHkWMDoykv2XNDkyt3MM48VpmNLzU/s1600/P2020011.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinrg_s1sLmkHuCVydPlPmx1sjtYiQL3hMGi7z94JuqM1ktu44pU-b3qvPMokfHiLBHG5yzjTTEVLa0UmChP_W4XTzMhfUs0dtJkGLPgrPnAbnGpFHkWMDoykv2XNDkyt3MM48VpmNLzU/s320/P2020011.JPG" width="320" /></a></div>
<br />
<br />
<br />
<br />
<br />
Turn #1 - Tau<br />
For obvious reasons, Tau decided to completely skip through their turn without doing anything. And, realy, he doesn't have to do anything until I'm on the board, as he is already in a position he wants to be.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaDKgrs6er3Hhk8nP5Bkq3qtgdDcwaOnvlEkiIVe6i1lue5hUdQBGUEcj70olFZjDg9QC-sT5jPCHpSdq4VIb21E_cQnBFHH3GLr0bgKB4ovBo3LzSNtiMcTmX4gmMxt02cld1-e7AQPw/s1600/P2020013.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaDKgrs6er3Hhk8nP5Bkq3qtgdDcwaOnvlEkiIVe6i1lue5hUdQBGUEcj70olFZjDg9QC-sT5jPCHpSdq4VIb21E_cQnBFHH3GLr0bgKB4ovBo3LzSNtiMcTmX4gmMxt02cld1-e7AQPw/s320/P2020013.JPG" width="320" /></a></div>
Turn #1 - Daemons<br />
Let the game begin! Or, probably, let the fail begin. You must really enjoy reading about my failures, otherwise i doubt anyone would waste his time with this at all. Anyway, let's get to the point - i rolled poorly for my Daemonic Assault, so my second wave (that is a lot of squishy infantry) drops in on turn one, while my good units are stuck in reserves, and will ,without a doubt, be deployed in one by one, just to be shot to pieces. But let's not go ahead of our-self's here, anything can happen, maybe i still stand a chance, we'll see. For now i tried to appear close to him. There is no sense in hiding or deploying on the other side of the table, as he still has the advantage of range on his ridiculous guns.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMLZ33nu2cyr24KC4kvs1mz3PvFIKa-gUWL6XejHRD4N-fsMWQj3KKrVFXPjV2FGr-zLPruWvpRJL7j4GdldDRGRqKvRXEd19bHLs1kqtlbjn5URCBhVPeJYZPlTdPFbdN0ueJfTjCf2g/s1600/P2020017.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMLZ33nu2cyr24KC4kvs1mz3PvFIKa-gUWL6XejHRD4N-fsMWQj3KKrVFXPjV2FGr-zLPruWvpRJL7j4GdldDRGRqKvRXEd19bHLs1kqtlbjn5URCBhVPeJYZPlTdPFbdN0ueJfTjCf2g/s200/P2020017.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijQT901ibKbdsoehov9ZE9exxwGZjiZztDIwutvW8_vhiKr5mnz699ZMrCczH6ptyPd60QOhPZPVNvts7T2BhRa5bVLhBLZ8TKf4gBsxlfHzi3NdZ11juqTHarreZTyERcwJ8R0qZoLgk/s1600/P2020020.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijQT901ibKbdsoehov9ZE9exxwGZjiZztDIwutvW8_vhiKr5mnz699ZMrCczH6ptyPd60QOhPZPVNvts7T2BhRa5bVLhBLZ8TKf4gBsxlfHzi3NdZ11juqTHarreZTyERcwJ8R0qZoLgk/s200/P2020020.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
As i can not charge him in turn 1, i had to run most of my units, to get closer for the next turn. Also, since there are no objectives on the table, i'm using my Plaguebearers to provide cover for my other, more deadly daemons. I really hope that rolling 4+ cover instead of 5+ Inv. will benefit me in the next turns.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgA7VXr1nfHYKFUEuVdfaiWQzua-txuSTZioNNi_h0e78_vy_0eHf4Te9yVYmoQasKGH4gzj85qDg-ImC01M3PaylzHXoHqN_3e8GmtdX_UIaLHbs8Ajebxfp6HreDmXm1k3el9qwMNZu8/s1600/P2020025.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgA7VXr1nfHYKFUEuVdfaiWQzua-txuSTZioNNi_h0e78_vy_0eHf4Te9yVYmoQasKGH4gzj85qDg-ImC01M3PaylzHXoHqN_3e8GmtdX_UIaLHbs8Ajebxfp6HreDmXm1k3el9qwMNZu8/s320/P2020025.JPG" width="320" /></a></div>
<br />
Turn #2 - Tau<br />
Here it comes. Tau seem not to like the presence of my daemons so close to them, so i guess we will go straight to the shooting phase, as the only movement that happened this turn was a bit of positioning of the Crisis suit teams. Well, the Tau seem to do pretty well when there are not much targets to shoot at. To say the least - the shooting was DEVASTATING. I lost a whole unit of Bloodletters, a half of the other unit, and all but one Pink Horror. It does seem that i will be taken apart through out this game, as when there not many targets on the field, Tau does seem to perform well. Also, fun fact, the Kroot's shooting was far more deadly then that of a Fire Warriors.No assaults from him though. But there is no surprise here, as his army is just not designed to do such a thing. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi64fky7Do4pyP5nDCBBDQ_In5n7UBwdNFamJT9T6X3dJipJWygNvzp-3UoIs01tqnzBQue-yCHri3tTUWPw-R4SHNaIqjEHrHCrUdyvSIPvoaREYcOZUrC-u4MtsLzCjW0gVyLeV8Rvh0/s1600/P2020031.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi64fky7Do4pyP5nDCBBDQ_In5n7UBwdNFamJT9T6X3dJipJWygNvzp-3UoIs01tqnzBQue-yCHri3tTUWPw-R4SHNaIqjEHrHCrUdyvSIPvoaREYcOZUrC-u4MtsLzCjW0gVyLeV8Rvh0/s200/P2020031.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoG6jGVhjqHdFzduh0fvGEur2qjYvy0O-b9ZF3lSzIh4yx3s6-4ZsBFhD7g6GFPJRrHXTaeEL9gxmNQF4TKv4JjSECnYnwmt6VTiIrMdScnF5JRmuJQLl10qeL4SO7CdApSIZTaEOiO7w/s1600/P2020036.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoG6jGVhjqHdFzduh0fvGEur2qjYvy0O-b9ZF3lSzIh4yx3s6-4ZsBFhD7g6GFPJRrHXTaeEL9gxmNQF4TKv4JjSECnYnwmt6VTiIrMdScnF5JRmuJQLl10qeL4SO7CdApSIZTaEOiO7w/s200/P2020036.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #2 - Daemons<br />
Let's bring in some heavy guns! One Soul Grinder and a Bloodthirster came out of the Warp to eat some delicious Tau. I positioned both of them so that the Soul Grinder was screening my Big Bad Daemon of Khorne. I am worried about those Rail Guns though, but for now this is all i could do. The Soul Grinder tried to kill one of the Hammerheads, but failed, because they had some system that granted them 4+ cover saves almost all the time. The lonely Horror attempted to shoot his Bolt of Tzeentch at another Hammerhead, but failed to hit it. now it's time for the bog cleanup. Both the surviving Bloodletters and Plaguebearers charged down the Kroot squad. Sadly, the pitiful Kroots were not a challenge, and my daemons ripped them apart in a single phase of combat. This is a tactical miss-read on my part, as i wanted to tie my squads in combet to avoid that nasty shooting.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY2fdlJnYQevXZc302Qf8AytjYseh9zrxlSFgyhbrEirkkWViHdnroB0sYKpTMGrlW7WbhJQWnvJBdM2XlWW8bHUFexyQyUKHgQrihpmEoBJgOwYFsCm4dFnZAuOoecFyqV0OJTydWVD0/s1600/P2020041.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY2fdlJnYQevXZc302Qf8AytjYseh9zrxlSFgyhbrEirkkWViHdnroB0sYKpTMGrlW7WbhJQWnvJBdM2XlWW8bHUFexyQyUKHgQrihpmEoBJgOwYFsCm4dFnZAuOoecFyqV0OJTydWVD0/s200/P2020041.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYEQqMQeohPvFi0VyTlft1vU8ArI11ZSGusMiC7FkGbDJQ7mBtSuFxIWz8Rv6VJiHpVyrzbmLco_uGba3yoU5xOqKlEp8Teet5iKeC9995ol3OpOr-rMT9t7ScgkNrylh31MKoT0jsCT0/s1600/P2020044.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYEQqMQeohPvFi0VyTlft1vU8ArI11ZSGusMiC7FkGbDJQ7mBtSuFxIWz8Rv6VJiHpVyrzbmLco_uGba3yoU5xOqKlEp8Teet5iKeC9995ol3OpOr-rMT9t7ScgkNrylh31MKoT0jsCT0/s200/P2020044.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #3 - Tau<br />
<br />
Bring it on! While all the Kroots are long gone, the most dangerous squads are still fine and well, ready to unleash their deadly weapons up against my forces. Tau Crisis suits move from the defensive circle of Fire Warriors to get a clean shot at my daemons. Other then that, all the other forces are standing still. While the moving phase takes a couple of minutes, the shooting is much more action-filled. at the ned of the shooting i was shocked. My losses were enormous. I managed to lose my entire squad of Bloodletters, half of the Plaguebearers, the Bloodthirster, and the Soul Grinder also lost a weapon, and is immobilized. I just couldn't believe my own eyes, as my army melted almost completely in a matter of one turn. While i still had some power in my reserves, i knew that this goes the wrong way for me. The only unit unit that actually managed to get out of this massacre without any harm are my Screamers. But at this point i knew for sure, that the only thing i can do right now it try to get as much points as possible, to at least make this loss less shameful.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEStuAg28emg6DFXQIyVUjwuAyOSj4TiyTf_2MXtZr5KNGvzVNaxo4lcQC5OE7fe92Hic0oMZuCOYwdRutA3wHn7tYnrzttQYsAPUsLGuGiiegTKcyR_O6Q_UYgT1d9WykI_BtuXOC3U0/s1600/P2020048.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEStuAg28emg6DFXQIyVUjwuAyOSj4TiyTf_2MXtZr5KNGvzVNaxo4lcQC5OE7fe92Hic0oMZuCOYwdRutA3wHn7tYnrzttQYsAPUsLGuGiiegTKcyR_O6Q_UYgT1d9WykI_BtuXOC3U0/s200/P2020048.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbWPA4pZHHD5ykaVkZZkTIKNli_btRdN9q96BOrB8jBLdxUZBA5TYU1-QAKyvIpabtuvKnDCwY21_E9BZo3Hm2Kcy-k7SfaUew3K3KTLewww2pvcKwZSJujt1f96GJEaoLaHMA1iBiSB0/s1600/P2020074.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbWPA4pZHHD5ykaVkZZkTIKNli_btRdN9q96BOrB8jBLdxUZBA5TYU1-QAKyvIpabtuvKnDCwY21_E9BZo3Hm2Kcy-k7SfaUew3K3KTLewww2pvcKwZSJujt1f96GJEaoLaHMA1iBiSB0/s200/P2020074.JPG" width="200" /></a><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh8paT4ktw-yk54NKhwXRZTbjhNDLWoqIM2_zBXgq7Kz3DDGbVEjpjxM-M1bEBhdKrzWMqeil3ecg5Hrgi1ZDmhl8le_rHZD8fkKJq6QwVANBSZSVt_fC7W-BpMZcGghsy6eJ7afZnzmM/s1600/P2020072.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh8paT4ktw-yk54NKhwXRZTbjhNDLWoqIM2_zBXgq7Kz3DDGbVEjpjxM-M1bEBhdKrzWMqeil3ecg5Hrgi1ZDmhl8le_rHZD8fkKJq6QwVANBSZSVt_fC7W-BpMZcGghsy6eJ7afZnzmM/s200/P2020072.JPG" width="200" /></a></div>
<br />
<br />
Turn #3 - Daemons<br />
Good Gods! Why me? Why am loosing to the bloody Tau?! It seems like no one is listening. Oh well, it's my own fault that my initial army list was far from perfection, and that i'm not even an middle-skilled player yet. But i'll get there, i promise! OK, back to the battle. All of my reserves came on the table this turn. Yay! I still stand a chance.... or do i? The last Soul Grinder has scattered far away from intended position of deep-strike, and landed on the first 'Grinder. I rolled for mishap result and got a 2. It means that , without a chance to do any damage, the red Soul Grinder is remover as a casualty. As for the other units, i dropped my Fateweaver and Bloodcrushers close enough to each other, in order to ensure that the 'Crushers for re-rolls of the failed saves.Movement and Shooting phases were pretty fast. With the Soul Grinder immobilized and both the Hammerheads surrounded by protective ring of Fire Warriors, the only units who could move to attack position was the unit of Plaguebeares. in the shooting phase i sacrificed the Fateweaver's shooting to get him and the Bloodcrushers closer. I thought that i first need to keep them close, and then go towards my enemy. The only assault this turn was from my Plaguebearers. Knowing that the Fire Warriors are not a close-combat unit at all, i thought that this wasn't such a bad idea, because this actually allowed my to tie them in combat, and prevent any shooting from at least this squad. Without severe losses from both sides, this small combat continues, making it one less shooting squad for the next turn.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiEm7wpF-SoAKzNnx97kjg-rr_3gR5tOnYlxG0rJp3fqzLBXBiAhjnhvJmUwG2L8qvhVxWdUmEQ-4widT53Ap4Q8oC30KKEXYCDQY87A-CTaCC42O9WZ6CTCq69fo538UVJBT-SZJ9IWs/s1600/P2020076.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiEm7wpF-SoAKzNnx97kjg-rr_3gR5tOnYlxG0rJp3fqzLBXBiAhjnhvJmUwG2L8qvhVxWdUmEQ-4widT53Ap4Q8oC30KKEXYCDQY87A-CTaCC42O9WZ6CTCq69fo538UVJBT-SZJ9IWs/s200/P2020076.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglEV_f-xpEhU8rKqasgjXiQkrb4hEENDFOHejCxMyh1Wp7kRAxK2qz8DbF-j5akcYZaOMFNneEb5xn31WLsxPrzoONo24nLy7MBMFPdTwBSXoDG-rm8VBnPs9n1aTxQDbHP-VV6IR7Wto/s1600/P2020081.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglEV_f-xpEhU8rKqasgjXiQkrb4hEENDFOHejCxMyh1Wp7kRAxK2qz8DbF-j5akcYZaOMFNneEb5xn31WLsxPrzoONo24nLy7MBMFPdTwBSXoDG-rm8VBnPs9n1aTxQDbHP-VV6IR7Wto/s200/P2020081.JPG" width="200" /></a><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFkKKQCAHgwzZ5SGX1ccu57MOuM-BClU8Cc-Q4uXpu2aywcpSdRod572A9jFt7IBTfZ_Mt16uz6SdHqdRe7oBJzDKVsgyHJOrEk5rhctHLt3ckk22sjc7TsvpOp2EFoYeLbHffKqV1hdY/s1600/P2020085.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFkKKQCAHgwzZ5SGX1ccu57MOuM-BClU8Cc-Q4uXpu2aywcpSdRod572A9jFt7IBTfZ_Mt16uz6SdHqdRe7oBJzDKVsgyHJOrEk5rhctHLt3ckk22sjc7TsvpOp2EFoYeLbHffKqV1hdY/s200/P2020085.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrl4JE7aDiGp36F_J3akolbdjAGuSuT5v5IWM4LMiPsjsYWL84uX7Kjlz1awUan6FexBTU3XCsz01Eb0cfCQIjwG-tUOZ5JiW-NHgbGFYsbkBnkkme3YZFX2bFkXLbJRuojk5qJtlDeJc/s1600/P2020090.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrl4JE7aDiGp36F_J3akolbdjAGuSuT5v5IWM4LMiPsjsYWL84uX7Kjlz1awUan6FexBTU3XCsz01Eb0cfCQIjwG-tUOZ5JiW-NHgbGFYsbkBnkkme3YZFX2bFkXLbJRuojk5qJtlDeJc/s200/P2020090.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #4 - Tau<br />
The Tau player seems to have a good fell of the battlefield, as he seems to know my army's key elements, and tries to take them down one at a time. After a bot of maneuvering from the Crisis squads, the shooting begins, shoving me what my opponent is really afraid of. He concentrated his fire on my Bloodcrushers and the Fateweaver. He completely ignores the half-destroyed Soul Grinder and a unit of Screamers in the open field. But, i think, that this is what he was doing the entire game, as he continues to do now. With the fact that my good units came in pretty much one at a time, he had an easy time so far, as my key units appeared on the field he concentrated his fire-power on them, bringing them down in a matter of a turn, ready to face new threats in the next turns. This time it wasn't different. With the amount of incoming fire, even the Fateweaver's re-rolls didn't save all the wounds, as i managed to lose one of the 'Crushers and a wound from the Fateweaver himself. After all the firing and dieing, we return to a fairly slow-paced combat, where Fire Warriors still engage the Plaguebearers, with no side getting a good advantage over the other.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWwrjaeuJ4H8mRVrgPO25kqZZGMfWdFrEPR-uqfgwbZVNve6JybiuGFKUMkYWu5LD199IZB1tHq9_f3fQPrCnROYxwy2aCQ6-ActyaVmBuB8nsPgDTwIUuAbd2QAMxpM2tNz2z_k1vbe8/s1600/P2020102.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWwrjaeuJ4H8mRVrgPO25kqZZGMfWdFrEPR-uqfgwbZVNve6JybiuGFKUMkYWu5LD199IZB1tHq9_f3fQPrCnROYxwy2aCQ6-ActyaVmBuB8nsPgDTwIUuAbd2QAMxpM2tNz2z_k1vbe8/s200/P2020102.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5C6rWLnMItW2-v80Ul7lRshiH16z5-gvlyHUN9LIzraQtZGh3jlHwrA1QTI7UT_TXVPoKDlvWwtFtIbPuleHySpnMzgWV_WosOsxvTMrsPtobqb6UjP_EXSQ37ZWfOHvjVsQpqnYvMWw/s1600/P2020106.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5C6rWLnMItW2-v80Ul7lRshiH16z5-gvlyHUN9LIzraQtZGh3jlHwrA1QTI7UT_TXVPoKDlvWwtFtIbPuleHySpnMzgWV_WosOsxvTMrsPtobqb6UjP_EXSQ37ZWfOHvjVsQpqnYvMWw/s200/P2020106.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhDpXXij29Eg3M3y0slj9u4BHPmtsSsBC_Mn0g4WjLhG983TH3y8UzgmMxHUgn719r9RN-w7BZYHcNYi8sMZGw6Rc1-rxRqqj0PHNAEyuwr2ebnxro5IQ-uam7jx8l2kiXuDRaB9WKAFI/s1600/P2020117.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhDpXXij29Eg3M3y0slj9u4BHPmtsSsBC_Mn0g4WjLhG983TH3y8UzgmMxHUgn719r9RN-w7BZYHcNYi8sMZGw6Rc1-rxRqqj0PHNAEyuwr2ebnxro5IQ-uam7jx8l2kiXuDRaB9WKAFI/s200/P2020117.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbv2uLeg2CaUvIDc-d9Iimb-PW1wGiGcnKN5DeQtC29fLkYrTSHG9Oa_-YK-r1LWZL2KBIx7f8MBAvMQr7HtqHfXdBttqUvNMi9lHowAtRS5ZLQg8Q9-vctbY0ulenMXLRX-eb9S9N4XM/s1600/P2020115.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbv2uLeg2CaUvIDc-d9Iimb-PW1wGiGcnKN5DeQtC29fLkYrTSHG9Oa_-YK-r1LWZL2KBIx7f8MBAvMQr7HtqHfXdBttqUvNMi9lHowAtRS5ZLQg8Q9-vctbY0ulenMXLRX-eb9S9N4XM/s200/P2020115.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #4 - Daemons<br />
Move move move! As there is no point in standing still waiting for something to happen, i move up all the squads i have remaining. While the Fateweaver has no problem in moving around with his wings, the 'Crushers got stuck on the terrain, rolling poorly on both their move through terrain and run rolls. It seems that i will be forced to engage Tau in close combat, at least to keep my units safe for a while, and to deal as much damage as possible. For now, the Fateweaver unleashes his entire arsenal of spells at the closest units. For some inexplicable reason the damage was minimum, so i will be force to charge them, just for the sake of battle. Well, at this point there is no way for me to win, so i might as well do some damage, instead of holding back and standing like a practicing target. I've even managed to keep him 6" from my Bloodcrushers, i hope that they will survive until next turn to get to the enemy. The Plaguebearers, with some help from Screamers, have managed to finally kill the Fire Warrior squad, consolidating towards the Fateweaver. While it is a small victory, the worst thing is that these two squads are noe out in the open, in the sight of the enemies guns.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9CZ0d6yPufrXFBWAloTAzSOM9y02EJPJsyVWAf13Skag6Ca0KRbk9sTAouEHED28iXmY-YGnuY9K5Uv52grXfVnqdaIFp4Ca-DSOqULNXEvyuqqrwzmfYRecQXnZzhELdsQzi4yMyFCA/s1600/P2020129.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9CZ0d6yPufrXFBWAloTAzSOM9y02EJPJsyVWAf13Skag6Ca0KRbk9sTAouEHED28iXmY-YGnuY9K5Uv52grXfVnqdaIFp4Ca-DSOqULNXEvyuqqrwzmfYRecQXnZzhELdsQzi4yMyFCA/s200/P2020129.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivEYV1WmGUl5FU19Po-P3IU-2_Krz8EGa_Ipq1SorxP_7dba2KERI1-tiKfqK5NfA7tglqqHdYRI_JhyphenhyphenDJEgEDwMCxtiuY0dARcST80ZM1LrqC3WZBfFpGDAV3QMpnnPdrIVT4vUhALdU/s1600/P2020131.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivEYV1WmGUl5FU19Po-P3IU-2_Krz8EGa_Ipq1SorxP_7dba2KERI1-tiKfqK5NfA7tglqqHdYRI_JhyphenhyphenDJEgEDwMCxtiuY0dARcST80ZM1LrqC3WZBfFpGDAV3QMpnnPdrIVT4vUhALdU/s200/P2020131.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #5 and the game ending.<br />
Oh Tau, you're shooting is amazing. If only it wasn't aimed at me! I just .... i can't describe my emotions. It is all wrong. I lost all the units but the Fateweaver in one round of shooting. This battle-report could go on further, telling about the epic failure of both sides in the close combat of Tau VS Fateweaver, but this would take up a lot of unnecessary time. At turn 6 i shook my opponents hand and congratulated him on his victory. From the start this game did not go well for me. But as long as there's fun involved, there is a point to play.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinWhetHkSDgauc9tWcrnWytN1Xc-PNWQkBFw_qlwkfTheAvVpa2tVErW1v7MZswYkaEUq1gCxovCsMIGjhbOCQMgba4OmJOa7N5d06jEyCoh1y5V9KTP_aOGwcIM9_mU85oMZ156cTho/s1600/P2020155.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinWhetHkSDgauc9tWcrnWytN1Xc-PNWQkBFw_qlwkfTheAvVpa2tVErW1v7MZswYkaEUq1gCxovCsMIGjhbOCQMgba4OmJOa7N5d06jEyCoh1y5V9KTP_aOGwcIM9_mU85oMZ156cTho/s320/P2020155.JPG" width="320" /></a></div>
<br />
Thank you for you're attention. Usually in this segment i ask for you're comments and suggestions. But after this much failure, i believe there is no way to give me simple tips on how i could've turned this game around. I got so much advise from people in the club that i know what composition i will be going for, as well as tactics i should use. I will probably post these suggestions on this blog. Leave your comment, about what was you biggest failure in Warhammer 40k, and did you actually had fun that time, because, i can say for sure, i had a lot of great time and a lot of laughter during this game. For now, thank you for your attention, I'm Ursa06, and good luck to you.</div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-77553636369995154772012-01-31T19:16:00.000+02:002012-01-31T19:16:28.547+02:00Blog, my army, personal thoughts and all that good stuff.<div dir="ltr" style="text-align: left;" trbidi="on">
Hello there ladies and gentlemen. Welcome to this, let's just say, personal message from me to you. A quick warning - this is not a battle report, so if you are not interested in reading through my thoughts, army update, blog problems and other, you can skip this. I don't want to waste your precious time. The reasons are - firstly, i wanted to give you guys a little update about what i am doing, and secondly, i was unable to visit my local gaming club this weekend, well, you know, family stuff. If you decided to stay with me, then let's begin.<br />
<br />
Personal thoughts, army updates and blog weirdness.<br />
<br />
First of all, i want to say "Big, mighty Thank You" to all of you. This blog exists for about a month, and i have already got a total of 130 views. As far as i'm aware, each day i get from 2 to 9 views. I, personally, thought that this crap will not be noticed for a month or two. Oh well, i can't complain. Once again, thanks to all the people who are actually reading my blog. I'm not getting any comments and feedback telling me about quality of my blog, but i can't ask for too much at this point.<br />
<br />
Now, a bit about the blog itself. First of all, for some reason my first post disappeared. It contained my first army list, my plans for the future, and some other stuff i can't remember now. Anyway, the reason is unknown and i was unable to restore the post(and i didn't make a back-up copy of it).I have already made back ups of all the battle-reports, and this post, and any one after this one. Should any posts disappear again, i should be able to easily put them back where they belong. I'm sorry if this made any awkward moments when reading through my battle-reports(i did mention the "First post" a lot, because it contained my original army list). <br />
<br />
Blog content. Nothing to say here so far. I will keep on making battle-reports, i will try to increase their number each week though. But for now this is all there will be. You see, the Warhammer 40k 6th edition rules will come out very soon, so making any tactics posts is pointless - the strategies will change very soon. As for transferring from pictures\text posts to videos, i am working on this, as i should be able to buy a video-camera this year("this year, eh?" sounds "promising", i know, but i am working on making this happen as soon as possible)<br />
<br />
Army. I was told, and i was told this many times, that i have to change my army list. I play in a very competitive environment, almost every player in the club i play is somehow a championship player. Most of the players have highly competitive armies, and, obviously, i am no match to them(except for the newbies like me). So this means that my army list will evolve over time into something better, stronger and just not as disgraceful as this. I will post my army lists at the beginning of every battle-report, rather then say "look at post ...". I will probably bring different units at most battles to test different combinations.<br />
<br />
"All that good stuff" ... wait, what?!<br />
<br />
So, this will be a little ending to this little post of mine. Leave your comments, ratings and "all that good stuff". Tell me what you want my battle reports to be like, what my army should be like and etc. For now, i leave this picture of my entire Warhemmr 40k model count. It's not much, i'm sure that many people have a lot more to show, and in a better quality. But for now i am sot of stuck with what i have. Anyway, thanks for you attention, i am Ursa06, and good luck to you.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvEGYhpVrb-Hp0Zes12EzRf4yyJ8i6frncn1Ukg2jZf9st5qaA4G-I8hnaUqOQ0s5ycc9k4V8kHBINc-KLQsH381xm7FHR2zDM9oTa8msy-4IBPtDtmk4sWBCWXzCCoAORSn551MpJwfA/s1600/P1290305.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvEGYhpVrb-Hp0Zes12EzRf4yyJ8i6frncn1Ukg2jZf9st5qaA4G-I8hnaUqOQ0s5ycc9k4V8kHBINc-KLQsH381xm7FHR2zDM9oTa8msy-4IBPtDtmk4sWBCWXzCCoAORSn551MpJwfA/s320/P1290305.JPG" width="320" /></a></div>
<br />
<br /></div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-49606314957001480272012-01-25T22:38:00.001+02:002012-01-26T08:08:17.473+02:00Battle Report #2 (22.01.2012)<div dir="ltr" style="text-align: left;" trbidi="on">
Welcome, ladies and gentlemen. I bring you yet another Warhammer 40k battle-report. This one is Daemons of Chaos VS Blood Angels. I have decided to change my army a bit to bring in some close-combat power. The Blood Angels army seems to be composed fairly well, capable of dealing with my monstrous creatures, walkers and infantry, while my army is more concentrated on dealing with infantry. But let's wait and see how it goes. Both armies pack 1850 points of destructive power. While the points are ETC standard, the mission is basic from the rule-book. We rolled for the turn, i won the roll-off and gave the Blood Angels' player first turn. After deployment and mission rolls we ended up with spearhead deployment (aka table corners), the wining conditions are kill-points. Let's take a look at the armies and go straight to the battle.<br />
<br />
I decided to bring some changes to my standard army build, and there is a high chance i will keep playing with this one. So what i have changed - i dropped the Daemon Prince, Flamers, Screamers and the Skulltaker. Instead i took 2 units of 10 Bloodletters and a Bloodthirster(btw, as soon as i compose a competitive army list i will make a post on the blog explaining my choices, talking about the units and etc.). The Blood Angels' player brings in this unit composition: Assault Marines squad(2 meltas, power fist), Death Company squad(Thunder Hammer), Furioso Dreadnought (Blood Talons), 2 Predator tanks(laser sponsons, auto-cannon turret on both), Land Raider Crusader, Storm-raven, Assault Terminator squad(some with a pair of Lightning Claws, others are with Shield\Hammer combo), Librarian, Corbulo. So, let us not wait any longer and jump right into the first turn of this game. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6X_ckGR4IaEp8YaVj48qaE3H6FzZPRkOS_tKwW4e3BhxRBaWXxqyyOWKM3aKjgYOc9YeBOyNb6YNyFksiOHvgjw04MC1WeWf1LDsemeXKy0SnfkiCeVqqGfhEExupjQCBcQuf5uoiurU/s1600/P1200174.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6X_ckGR4IaEp8YaVj48qaE3H6FzZPRkOS_tKwW4e3BhxRBaWXxqyyOWKM3aKjgYOc9YeBOyNb6YNyFksiOHvgjw04MC1WeWf1LDsemeXKy0SnfkiCeVqqGfhEExupjQCBcQuf5uoiurU/s200/P1200174.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiePDEtUz4LCEzkCwKHrSJmG4iq7Q26RZQPr8_AGMMGPKIrLP9W-6EMXpEgNyHnyAwNG2kNpgvWTjgt_BZe8yvKfEvWZ3P-Q2vFXdN0_ckAU2Da-7Biu_4h2xZMnZ6FCLVOwO2XCN-k2G8/s1600/P1200171.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiePDEtUz4LCEzkCwKHrSJmG4iq7Q26RZQPr8_AGMMGPKIrLP9W-6EMXpEgNyHnyAwNG2kNpgvWTjgt_BZe8yvKfEvWZ3P-Q2vFXdN0_ckAU2Da-7Biu_4h2xZMnZ6FCLVOwO2XCN-k2G8/s200/P1200171.JPG" width="200" /></a></div>
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #1 - Blood Angels<br />
<br />
After about 5 minutes of thinking and asking for advice, the Blood Angels' player decided to move up his Storm-raven a bit closer to the center and end his turn at that point. There is, actually , not much he could do, my army was not even on the board yet.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-kmnIZWqvhI0ugMGQm4xMNprFpMSNV7wkAoRwfF51fBC_uWQOT0dO45N8Z_N27Yz6OTiFNekcPgTUhWRe9OR4v3xsA3SzZ61pt7AZ1t5YPTFUvrtryBOzIcXzF64vSsBjbZTglC7lrPU/s1600/P1200184.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-kmnIZWqvhI0ugMGQm4xMNprFpMSNV7wkAoRwfF51fBC_uWQOT0dO45N8Z_N27Yz6OTiFNekcPgTUhWRe9OR4v3xsA3SzZ61pt7AZ1t5YPTFUvrtryBOzIcXzF64vSsBjbZTglC7lrPU/s320/P1200184.JPG" width="320" /></a></div>
<br />
Turn #1 - Daemons of Chaos<br />
<br />
So, the game started better then i though it would - i actually managed NOT to fail my Daemonic Assault roll. The units that i wanted to see come on first turn did so, making a very promising start. With only the Bloodthirster scattering too far from intended position, i already was dangerously close to my opponents army. After a short phase of running, my units got closer to each-other(and, of course, closer to the Fateweaver) my models ended up in a valid battle-formation. It is fortunate that the enemy had no blast weapons, or this would end up badly.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYOYh4SeVxAgfj0cJppoP8iOIQMQZnqZA8tEa6ZBUNkcsE-yt-Z-lFK_Zp35F91R6jc_c3HQ2GxJnzFpEb7LAVgcqpJVtWxLoINcouDI2Epi1eSPWG8w5nTeDNYBBpCSlEEyTMltm9rHQ/s1600/P1200185.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYOYh4SeVxAgfj0cJppoP8iOIQMQZnqZA8tEa6ZBUNkcsE-yt-Z-lFK_Zp35F91R6jc_c3HQ2GxJnzFpEb7LAVgcqpJVtWxLoINcouDI2Epi1eSPWG8w5nTeDNYBBpCSlEEyTMltm9rHQ/s200/P1200185.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3jE7h8AN25iSwdsbnlfhNhlsiAUWmTW7BIpRFqo5vhGxW7xrvQC2DIjg_TkQUk248yrEZtj7-B8Q88MZAXguFbJt8XSOt-nNRE1mXYfEDjzXoObBkFMDIu7KrrIMjzTWU4Lz64gcLrJ0/s1600/P1200188.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3jE7h8AN25iSwdsbnlfhNhlsiAUWmTW7BIpRFqo5vhGxW7xrvQC2DIjg_TkQUk248yrEZtj7-B8Q88MZAXguFbJt8XSOt-nNRE1mXYfEDjzXoObBkFMDIu7KrrIMjzTWU4Lz64gcLrJ0/s200/P1200188.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #2 - Blood Angels<br />
<br />
But the real battle is only about to begin. Blood Angels, understanding the danger of letting my Khorn units get the charge, moved up closer to deny me this opportunity, and get the charge themselves. But, first things first - in order to successfully defeat my close-combat army, a simple fight is not enough - they have to do some damage at range first, to weaken my striking force, and grab an advantage. For now my opponent moves up his units, while the Predators still keep at distance, while providing heavy fire support.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKTN7H-O9x06jfh0eorQDanTw1bMdDctBkwSkw2ziZa-4j5rnfkfUezeYAdEHkMfuSZhwErDmaTYMoUPg-61HAJqTC-AbjWPDq9cHD1f9KlaZ6AsP-iTiiHdQz_w-p4ckA0i9dwMZefek/s1600/P1200191.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKTN7H-O9x06jfh0eorQDanTw1bMdDctBkwSkw2ziZa-4j5rnfkfUezeYAdEHkMfuSZhwErDmaTYMoUPg-61HAJqTC-AbjWPDq9cHD1f9KlaZ6AsP-iTiiHdQz_w-p4ckA0i9dwMZefek/s200/P1200191.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWIy6AtOyiZND_X0AGa5BTqiqZjaH4JKBTTpr2Xqao8m9cQFNgRJq65Lin92ZsWaIBQthHn6nuolS3BPIep0A6pQPVhi6GAg_eoELartOAyozeB-WzE_upzq7ek6NP4QYu6pJLa-ox9bg/s1600/P1200197.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWIy6AtOyiZND_X0AGa5BTqiqZjaH4JKBTTpr2Xqao8m9cQFNgRJq65Lin92ZsWaIBQthHn6nuolS3BPIep0A6pQPVhi6GAg_eoELartOAyozeB-WzE_upzq7ek6NP4QYu6pJLa-ox9bg/s200/P1200197.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Shooting, oh shooting. It seems that the Blood Angels really hate my Fateweaver. Most of the heavy fire was concentrated on him, while some bolters and other smaller guns tried to harm my Bloodcrushers. It takes more then that though. After all the shots were made, only a single wound on the Fateweaver was the result. The Blood angels shot good, they rarely missed and wounded a lot - it's the Fateweaver's and all the daemons close to him ability to re-roll saves that denied most of the wounds (and possible kills). I didn't fail Fateweaver's leadership roll for taken wound, so i still stand strong, and the fun part was only about to start. The angels decided to keep their distance for a while though - probably my opponent wanted another round of shooting before he gets to charging me.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZbxHC3jGPHY8631HormZlarO7TkIhMySw2x-VnV7SGYliCpVN7hTWzK1GHc9RCZxj9OpO6ZcPQbZZv0eRScX681tDOuOpkbXIWiQx5KUtNg9p6Ma48C0pVkRkhgDODnUsA1Z6pExg56k/s1600/P1200198.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZbxHC3jGPHY8631HormZlarO7TkIhMySw2x-VnV7SGYliCpVN7hTWzK1GHc9RCZxj9OpO6ZcPQbZZv0eRScX681tDOuOpkbXIWiQx5KUtNg9p6Ma48C0pVkRkhgDODnUsA1Z6pExg56k/s320/P1200198.JPG" width="320" /></a></div>
<br />
Turn #2 - Daemons of Chaos<br />
<br />
More reserves! Surprisingly, more hard-hitting units came out to say "Hi". Both the Soulgrinders have came out on the icon located in the Bloodcrusher's unit. The Plaguebearers unit decided to hide. You see, i tried to drop them in between the Land Raider and my army, but they ended up scattering in the building in the side, showing me that they do not want to be used as a meat-shield. Other units are moving up to engage the Blood Angels, while staying in close proximity to the Fateweaver.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirIupaI-cwhscuKeGemzkOc-XXjocLIjXe3rmIa5TTPZVStqbxZGks77HxBX_VQ2kbQJ65NMeMjuxnmOYBjXvLt96nBfQeeIz7HK-b6Y7l2M1GN6PBg5Nypi2_a_7EAZ8iUPsPk_GW0DE/s1600/P1200203.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirIupaI-cwhscuKeGemzkOc-XXjocLIjXe3rmIa5TTPZVStqbxZGks77HxBX_VQ2kbQJ65NMeMjuxnmOYBjXvLt96nBfQeeIz7HK-b6Y7l2M1GN6PBg5Nypi2_a_7EAZ8iUPsPk_GW0DE/s200/P1200203.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKZXN0jhDdGStw5sOKutdyFD6oJxsJzkxjyC-0sc7pxP-eEOrDkWBxDGuRxYT8dtQQLpbvUlfIJnbDabthgXnb3p4gUTLDN7a9rWB01QGPIjJslhK8UnBoQpCBAylIYCWy4IKwj57pcAM/s1600/P1200199.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKZXN0jhDdGStw5sOKutdyFD6oJxsJzkxjyC-0sc7pxP-eEOrDkWBxDGuRxYT8dtQQLpbvUlfIJnbDabthgXnb3p4gUTLDN7a9rWB01QGPIjJslhK8UnBoQpCBAylIYCWy4IKwj57pcAM/s200/P1200199.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Shooting phase. Rather running phase. All the close-combat units moved up even closer. Both the Soulgrinders and the Fateweaver tried to shoot down the Storm-raven, but failed awfuly, either failing to hit or to penetrate the armor. No assaults though. My opponent positioned his forces in such a way that there is no way for me to reach him at this point.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-bHJO2kPNad6ZYx_4jd_ax4Eqy3PFoyLQtqs7z6dHJDveZUVWBD0nKzp4CArFzbqnLc2xU7UnAT7tJN_dGEXGwHM4v3MHa8k_JXmuHETRoD8RULEtXyTzYuzM4QqyDy_No4S-5I3FqGg/s1600/P1200205.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-bHJO2kPNad6ZYx_4jd_ax4Eqy3PFoyLQtqs7z6dHJDveZUVWBD0nKzp4CArFzbqnLc2xU7UnAT7tJN_dGEXGwHM4v3MHa8k_JXmuHETRoD8RULEtXyTzYuzM4QqyDy_No4S-5I3FqGg/s320/P1200205.JPG" width="320" /></a></div>
<br />
<br />
Turn #3 - Blood Angels<br />
<br />
So, finally we are close enough to deal harm to each other. Blood Angels moved up even closer, anticipating an inevitable assault against my forces. It was inevitable, but we have to wait for a little bit before the epic battle. First things first. As the transports move up they unload their deadly cargo - Terminators, Death Company, Librarian and Dreadnought appear right in front of my forces, priming their weapons to unleash a final volley before charging in to a glorious rampage. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMqolRqIpOCl2BhY_soCWTQoyWI4IrOI3zNBWAkedI87e6cFvw4XrWTpTALoyra2ReF1A_RiCcG6KW_gEzNzGrVg3Hxc_HW6O3bHaBZcbUyl6qlCXhN1iAyGn2olc4d3ey80pFqI7gAsI/s1600/P1200212.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMqolRqIpOCl2BhY_soCWTQoyWI4IrOI3zNBWAkedI87e6cFvw4XrWTpTALoyra2ReF1A_RiCcG6KW_gEzNzGrVg3Hxc_HW6O3bHaBZcbUyl6qlCXhN1iAyGn2olc4d3ey80pFqI7gAsI/s320/P1200212.JPG" width="320" /></a></div>
<br />
<br />
<br />
<br />
Blood Angels, eager to inflict as much damage as possible, manage to deal some minor damage to the Bloodletters in the back of my forces. But most importantly - a combined fire from both Predators and a Land Raider first immobilize, then totally destroy my blue Soulgrinder. No harm was dealt by the explosion, but now i have only one powerful walker, while on the other hand i wasn't able to deal any damage at all yet.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf_cxX6Rv21Ov24f_L-5N_1tNDVE3nYQgQ-vsgdIRUF4WDNVtQO7YHq9QsG_qG_uMVMkgkNas_YQMh6d9c9W_kxW6Cqx6Yepvh5V09VxRQXQldo58LqydX5br2gqRQSm1QsP1CeUGES78/s1600/P1200222.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf_cxX6Rv21Ov24f_L-5N_1tNDVE3nYQgQ-vsgdIRUF4WDNVtQO7YHq9QsG_qG_uMVMkgkNas_YQMh6d9c9W_kxW6Cqx6Yepvh5V09VxRQXQldo58LqydX5br2gqRQSm1QsP1CeUGES78/s320/P1200222.JPG" width="320" /></a></div>
<br />
<br />
<br />
<br />
Blood for the Blood God! BLOOD FOR THE BLOOD GOD! Finally, after two turns of boring positioning, we got here. A glorious bloodshed has begun, with the Blood Angels charging my forces. As the battle cries are roared and weapons clash, there is no way to say who will be the victor of this battle. And i end up with some minor disadvantages. First being the fact that the Angels got the charge, giving them a powerful advantage, another is that my other Soulgrinder and both Bloodletter squads were left out, forced to stay at least until my assault phase out of the close-combat. When the first blood was shed, and the first casualties were dealt, we found that the forces are almost evenly matched. With a minor loss on the Blood Angel's side, they all made their leadership rolls and saves for fearless wounds.(btw, the building on the left was temporarily removed for easy access to the models in combat)<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglBl6efJQ7ZA0MmtRF900vQ8atGimYnNXnQJzAbHdn8SEhyphenhypheneR8PXUfS_HlctHbjk_ijC93ACgRqX_zvu7YTJEtYBsZugKWlT0W8kJSeuRrGqvjt89qjtdcrRqiDwi5-L8cLxXLX0TNnHY/s1600/P1200225.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglBl6efJQ7ZA0MmtRF900vQ8atGimYnNXnQJzAbHdn8SEhyphenhypheneR8PXUfS_HlctHbjk_ijC93ACgRqX_zvu7YTJEtYBsZugKWlT0W8kJSeuRrGqvjt89qjtdcrRqiDwi5-L8cLxXLX0TNnHY/s200/P1200225.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcTJcAbW2USRXvDiqRc-17_OXOzNc-9prNiPvq6W6kCg1_B87xwihGVeYnRMxEBssCpwETAZ2vduXJRn3Xeajj4JA2yT9CUqGOOFSlTkr4WYTt2hOYe8pXGuXNnWuxb9eAt0jHTs6yayU/s1600/P1200233.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcTJcAbW2USRXvDiqRc-17_OXOzNc-9prNiPvq6W6kCg1_B87xwihGVeYnRMxEBssCpwETAZ2vduXJRn3Xeajj4JA2yT9CUqGOOFSlTkr4WYTt2hOYe8pXGuXNnWuxb9eAt0jHTs6yayU/s200/P1200233.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #3 - Daemons of Chaos<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
As the fight in the middle goes on, other daemons are eager to join. They really want to spill some Space Marines blood. No reserves had made it to the table though. It is not a big loss - the only units left there are two squads of Pink Horrors, being shooting units they are not very useful in hand-to-hand fight. The Bloodletters and a Soulgrinder move up closer to cover both flanks and provide additional strength to my fighting force. No shooting was made during my turn. The only thing was Soulgrinder running to free some space for Bloodletters near him. Both Bloodletter units charge in, as does the Soulgrinder.(his Fleet special rule came in handy)Casualties. Casualties were a bit painful. Losing his final wounds, the Fateweaver returns back to the warp, as do some of my Bloodletters. The Bloodthirster still stands strong without even a scratch, while all the Bloodcrushers ended up with only one wound left on each. Some Plaguebeares did went down as well. And while i do suffer loses here and there, even more Blood Angels go down, all for the sake and glory of one massive bloodbath. This time, once again, i was the victor in terms of wounds inflicted\suffered. But still, as the last time, Blood Angels stayed in combat.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicOlh9EUPuPBd9UVVcIcWJGdi_HqrePFJyvra4vTZ3weVL-nx5FtHLkdDvPJ-jQCDVBTrtle7hA8bXuRrKWiE7AZLgiZ9ea6vPmOHnRC7OVkhEA4fMdeQSv7pmMGn7B_snP5VgZGF3BT0/s1600/P1200244.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicOlh9EUPuPBd9UVVcIcWJGdi_HqrePFJyvra4vTZ3weVL-nx5FtHLkdDvPJ-jQCDVBTrtle7hA8bXuRrKWiE7AZLgiZ9ea6vPmOHnRC7OVkhEA4fMdeQSv7pmMGn7B_snP5VgZGF3BT0/s200/P1200244.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN5PhbdIGpEoupl8TNikaHLkHzs-1rXJXN-8uQI757qGkkvkoYICT6Yhuha-_0OTivqR1-GjXHjHPMSRTAq-_HF7xiQ8jqHoPjN0PWYNLDzNmlEq_fVk7E8_QGXt5FiIlrC0QVVKZE0QU/s1600/P1200242.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN5PhbdIGpEoupl8TNikaHLkHzs-1rXJXN-8uQI757qGkkvkoYICT6Yhuha-_0OTivqR1-GjXHjHPMSRTAq-_HF7xiQ8jqHoPjN0PWYNLDzNmlEq_fVk7E8_QGXt5FiIlrC0QVVKZE0QU/s200/P1200242.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #4 - Blood Angels<br />
<br />
Sneaky little plane. This gets interesting. Understanding that the fight in the middle is going the wrong way for him, my opponent decides to back out all of his forces that are not engaged. Both Predators and the Land Raider move as far as possible and use their smoke-screens. The Storm-raven, on the other hand, moves to an opposite table edge, preparing to deal maximum amount of damage to my forces as soon as they finish this fight. And, once again, no shooting was done as there are no not engaged units from my side.<br />
As the close combat continues, more and more fall. But now we can see one side getting the upper hand in this. <br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl-QYKh-c23rlLg17MKFmCOFZPpvT4UHtcq3w8xOYXJ0lvlzE9zzuV8ydq2GGm2BHUgXIg9Qjc_PVGHo1CBDBs8VqHERcRVt5ioQZ4wVrvXTbe2ewSgJ6sItqHVWkaz0ajnGHt2_HDdDA/s1600/P1200247.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl-QYKh-c23rlLg17MKFmCOFZPpvT4UHtcq3w8xOYXJ0lvlzE9zzuV8ydq2GGm2BHUgXIg9Qjc_PVGHo1CBDBs8VqHERcRVt5ioQZ4wVrvXTbe2ewSgJ6sItqHVWkaz0ajnGHt2_HDdDA/s200/P1200247.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQf40f2BLOkj1OEMpVT_RNCbsbNfpJAP2ez8bVcWLBjt7gUz7kAqm_C9FO0XdraQ5nN_a_IC6T10vqk18qRad46ShnMJG67Wto0b3_DT0qy5Q_cbNNJaEE3-xQUfJfXYqxntlgJgjWfys/s1600/P1200246.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQf40f2BLOkj1OEMpVT_RNCbsbNfpJAP2ez8bVcWLBjt7gUz7kAqm_C9FO0XdraQ5nN_a_IC6T10vqk18qRad46ShnMJG67Wto0b3_DT0qy5Q_cbNNJaEE3-xQUfJfXYqxntlgJgjWfys/s200/P1200246.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #4 - Daemons of Chaos<br />
<br />
And now, finally, the epic blood shed has ended with the Daemons victory, but the battle is not over yet. There are still a lot of Blood Angels left on the battle-field, and there are a lot of things to be done. But for now, as the Daemons got rid of their close-combat enemies, they consolidate towards different targets - all but the Soul Grinder move closer with most of the enemy forces, while the 'Grinder goes after the Storm-raven.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTxHkBSwqC9ykDjxv6Oa8SUArvaEqhmwXxadKtuhsIA43vW3rNAgREJE16ZaH51rJb_YLuIle5bqeldYbe1TwAYF-N4a9LvYPbs2fIBbGKHTceMB16j6ExcB-BnGc6bVrdaw2SwlNNJSE/s1600/P1200261.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTxHkBSwqC9ykDjxv6Oa8SUArvaEqhmwXxadKtuhsIA43vW3rNAgREJE16ZaH51rJb_YLuIle5bqeldYbe1TwAYF-N4a9LvYPbs2fIBbGKHTceMB16j6ExcB-BnGc6bVrdaw2SwlNNJSE/s200/P1200261.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijg25OWZFmGatj4dBPIGuxOaqCjMQZ-Oahr9hVFTiJoFUKJCm_3Tgg8L0mfOQPbf03g43zJtXkp9sR6Loe_PkdI9iWi3ZVLTOXwQsYMSGAEW2jicUh4ubz_80Gz8fLVTP6xMJuL9hSoPk/s1600/P1200254.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijg25OWZFmGatj4dBPIGuxOaqCjMQZ-Oahr9hVFTiJoFUKJCm_3Tgg8L0mfOQPbf03g43zJtXkp9sR6Loe_PkdI9iWi3ZVLTOXwQsYMSGAEW2jicUh4ubz_80Gz8fLVTP6xMJuL9hSoPk/s200/P1200254.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #5 - Blood Angels<br />
<br />
None of the Angels dared to move closer to my forces, they did try to shoot, but, apparently they have inherited the shooting abilities of Orks - no wounds, no damage dealt to the Soulgrinder, NOTHING AT ALL! What the ... ? This was somewhat funny, as the marines are supposed to do more that this. Anyway, this was pretty much the Blood Angel's turn 5, nothing too interesting and\or exciting to talk about sadly.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6_h15J3QTx-t6QK3TbJpvr0PYIQs-tiP2QZaxwNLC-zKH3nbBJZq13nPKdDZPWcWEFOnd6j8tsxGXimuUQQ4F8KCV8KL9kz4X1n7CZH0ncf0kNqe0CVkJISYp9mtNa2-edK9X2zl3GSk/s1600/P1200252.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6_h15J3QTx-t6QK3TbJpvr0PYIQs-tiP2QZaxwNLC-zKH3nbBJZq13nPKdDZPWcWEFOnd6j8tsxGXimuUQQ4F8KCV8KL9kz4X1n7CZH0ncf0kNqe0CVkJISYp9mtNa2-edK9X2zl3GSk/s320/P1200252.JPG" width="320" /></a></div>
<br />
<br />
<br />
<br />
Turn #5 - Daemons of Chaos<br />
<br />
Finally my last two units came out of reserves. The bigger unit of Pink Horrors with a changeling appeared in front of my forces guided by the icon, while another one decided to play a little joke. I wanted to deal damage to the last Assault Marines squad over there, so i was over-zealous, and deep-stroke my horrors in a very close proximity to them. My daemons ended up scattering and falling on the squad they were supposed to shoot at. Mishap result - destroyed. Well, that's a fail suicide. Other that that - everyone's moving up. There are two major targets that i have to destroy - the Land Raider and the Storm-raven. Let's see how well it goes.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg-vLuVvHpb3WWlocS6SgmDAah0bbwRiGbyb8D_ehDx9igRcSxnAnRiqezdNKKIv6zkBpfqXtfX7UsHXowwH3nwtlgVPZqbsmwY9VhBkogRDNipW82Xd51L2GdZL5wUPCINZhT_hb2pPI/s1600/P1200267.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg-vLuVvHpb3WWlocS6SgmDAah0bbwRiGbyb8D_ehDx9igRcSxnAnRiqezdNKKIv6zkBpfqXtfX7UsHXowwH3nwtlgVPZqbsmwY9VhBkogRDNipW82Xd51L2GdZL5wUPCINZhT_hb2pPI/s200/P1200267.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEig7jGUGf93hF5vwpgrYWoxWIwqUeCWchnCKw8tDuf3A_WmYczyRX2y4-6AMjiTXTgrfqbjxkEMM1qqo0ySqmRnftTTLAP_NVTZpes4HSXU4etJlORn3Gd_rcgFL6Y8L59YkhfWFH3oqls/s1600/P1200262.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEig7jGUGf93hF5vwpgrYWoxWIwqUeCWchnCKw8tDuf3A_WmYczyRX2y4-6AMjiTXTgrfqbjxkEMM1qqo0ySqmRnftTTLAP_NVTZpes4HSXU4etJlORn3Gd_rcgFL6Y8L59YkhfWFH3oqls/s200/P1200262.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Almost no shooting was done in this turn. Most of the units used this phase for the purpose of running, or stayed still to assault their targets. The Soulgrinder assaulted the Storm-raven, unfortunately failing to do more than scaring the crew a little bit. On the other side of the table the Bloodthirster has filled himself with my hate of Land Raiders, and managed to immobilize it. If i'm able to remove these vehicles out of the picture i will be in a massive lead.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4d8UUDjBiai0w9ll7ZbzPz7qeET9A5-O3JhgKZtO4ntPSeL3omsSYOfk2IHqnb-21YbD69cA2rpZBLk_KS2h-gKlGMdkdQldItrxwuBA1C52klBqd2lm6TAKibooUb-yidDBZG3wIAE/s1600/P1200271.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4d8UUDjBiai0w9ll7ZbzPz7qeET9A5-O3JhgKZtO4ntPSeL3omsSYOfk2IHqnb-21YbD69cA2rpZBLk_KS2h-gKlGMdkdQldItrxwuBA1C52klBqd2lm6TAKibooUb-yidDBZG3wIAE/s200/P1200271.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyzCxX7eqcNHvhZ7CyxeSVfCDIPXPMfipJItszEDQNe9gekZPLZrSu48Ux6UaAGLax_pfXJG8zszf3iY8G2E1oZguPcMftiex9_IPWfjwa62pP9t_UV_ZJSxlVNUc3Du6V_EJhD0tSZA/s1600/P1200272.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyzCxX7eqcNHvhZ7CyxeSVfCDIPXPMfipJItszEDQNe9gekZPLZrSu48Ux6UaAGLax_pfXJG8zszf3iY8G2E1oZguPcMftiex9_IPWfjwa62pP9t_UV_ZJSxlVNUc3Du6V_EJhD0tSZA/s200/P1200272.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #6 - Blood Angels<br />
<br />
And the game continues! Blood Angels are desperately trying to score as many kill points as possible. While the Predator tanks are standing far from the main scene of action(while still being in range of their weaponry) the Assault squad moves closer to eliminate as many of my units as possible. On the far back of this little battlefield , the Storm-raven moves 6" away from my Soulgrinder, making sure that it can't hit it in this assault phase, while still keeping his ability to fire all the weapons.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf6lFbd9xTpCkuXJkCTAw4h-2MY53X6oMTnYA8uH7xnpSjNqD-edundLao7NEV4KN_ZU79wy_2uCLqKNhrlX-UsDR-4ckALjQXCU3CCfGLlaZxPZFCD5URAAQ3YlpvbIEwzk32cI0a_J8/s1600/P1200280.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf6lFbd9xTpCkuXJkCTAw4h-2MY53X6oMTnYA8uH7xnpSjNqD-edundLao7NEV4KN_ZU79wy_2uCLqKNhrlX-UsDR-4ckALjQXCU3CCfGLlaZxPZFCD5URAAQ3YlpvbIEwzk32cI0a_J8/s200/P1200280.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHhEhKU-nJyvH6YPDlwBtKXJ9ZsRrIMcaWi2ng-CCp30w4U_FGyyRUSr1q6wO0x-QNYdmSNMDhErENqlPmbFiUmJIuF5QCKgJlkJMI2ephGCJPCaJ0mfaxyHW3Jo8t-X6xmlVT9ZQ-qlM/s1600/P1200289.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHhEhKU-nJyvH6YPDlwBtKXJ9ZsRrIMcaWi2ng-CCp30w4U_FGyyRUSr1q6wO0x-QNYdmSNMDhErENqlPmbFiUmJIuF5QCKgJlkJMI2ephGCJPCaJ0mfaxyHW3Jo8t-X6xmlVT9ZQ-qlM/s200/P1200289.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
There was not much shooting coming my way, and even less damage. The Storm-raven unloaded it's entire arsenal(las-cannon, multi-melta, 4 missiles) against my Soulgrinder failing to do anything. That's right, it's not easy to damage a daemonic vehicle. Assault squad shot it's pistols and meltas at the Bloodthirster, managing to wound him once. The assault was a bit more interesting - Assault Marines charged at the Bloodthirster and one of the Bloodletters squad. I decided to direct all of the Bloodthirster's attacks at the Land Raider, resulting in it's explosion, the Corbulo inside has failed his leadership test and gone to ground. The Bloodletters were, sadly, wiped out. I lost combat. but managed to save the fearless wounds on the Bloodthirster.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDrhfwskgGFzb0cMAyOJqERGRkKwW7J4_qWrujZHuY3GqKIak6kY2Z3N_b6W3rO_kvVqOXeyglmNhQLcQ1lAbo8qan_HbhG4DUp0t0gz9uVP3IJS-mN6TeqS44OgaCOz95hiJydvGBpeg/s1600/P1200288.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDrhfwskgGFzb0cMAyOJqERGRkKwW7J4_qWrujZHuY3GqKIak6kY2Z3N_b6W3rO_kvVqOXeyglmNhQLcQ1lAbo8qan_HbhG4DUp0t0gz9uVP3IJS-mN6TeqS44OgaCOz95hiJydvGBpeg/s200/P1200288.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_t9T-2TMDrr5VWLkPm0fMAR2hgRURy_X5h6CD8Z-5ub1SelrV_7HznER3JYoH5h8ZgX5We0VCrzXPWLXX2LFkNVR4cGnT0bzuHt4l0p2H_-UNbiCEDkSSVUDq_ridARiFwyJL0vBmwa8/s1600/P1200290.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_t9T-2TMDrr5VWLkPm0fMAR2hgRURy_X5h6CD8Z-5ub1SelrV_7HznER3JYoH5h8ZgX5We0VCrzXPWLXX2LFkNVR4cGnT0bzuHt4l0p2H_-UNbiCEDkSSVUDq_ridARiFwyJL0vBmwa8/s200/P1200290.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Turn #6 - Daemons of Chaos<br />
<br />
Let us move forth! Towards future victories! While the Bloodcrushers moved to assist the Bloodthirster, second Bloodletter squad, Pink Horrors and Plaguebearers started to slowly move towards the Predator tanks in the corner. The cowards though that they could hide forever. The Soulgrinder tried to shoot down the Storm-raven, but the blast marker scattered far away, making assault the only option.<br />
Bloodcrushers charged into the rest of the Assault Marines while Soulgrinder attempts to, once again, bring down the Storm-raven. The result was fantastic - the Storm-raven finally went down with a "Bang!", and the Assault Marines were wiped out, finally giving my Greater Daemons of Khorn ability to move towards other targets.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy_gngdq4qk-ghJosRJWERsicO_CQ0tFHcDYAUxNoBlJjJRz8gPN9SBkr6h9netSs9i9Y4E0vsMLC3WYXvhTtWQnPDQ8DRw5LGu4-ybo2xIVyo2wgBssZ8_fWYzkmmhsOayQtLU-pdn3c/s1600/P1200300.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy_gngdq4qk-ghJosRJWERsicO_CQ0tFHcDYAUxNoBlJjJRz8gPN9SBkr6h9netSs9i9Y4E0vsMLC3WYXvhTtWQnPDQ8DRw5LGu4-ybo2xIVyo2wgBssZ8_fWYzkmmhsOayQtLU-pdn3c/s200/P1200300.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmpWoFx5LJJ6973Y3zAtaX3Dtu602tZd4hXuO3_FZ7v9eFpiMrlfeF3FhGF10HZFxU55A6biuKwQ2YiF08jAAhb2Bq8SvchgrWXwBGb_mGX3l7KhdyR3KDUMmXlOyWPW8oBxQTEmwXsnA/s1600/P1200302.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmpWoFx5LJJ6973Y3zAtaX3Dtu602tZd4hXuO3_FZ7v9eFpiMrlfeF3FhGF10HZFxU55A6biuKwQ2YiF08jAAhb2Bq8SvchgrWXwBGb_mGX3l7KhdyR3KDUMmXlOyWPW8oBxQTEmwXsnA/s200/P1200302.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
The game ended at turn 6 with a massive advantage for the Daemons. This is, to say the least, my first full victory, against a good army as well. We enjoyed this game a lot. And i hope you enjoyed this battle report. Leave your comments about the battle report, armies, tactics and etc. Tell me how you would've behaved in this scenario, or what improvements my army needs. Thanks for your attention, and good luck to you.<br />
<span id="goog_341303428"></span><span id="goog_341303429"></span></div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0tag:blogger.com,1999:blog-4623718478181728980.post-26880778293552440062012-01-15T09:45:00.001+02:002012-01-15T09:45:19.517+02:00Battle Report #1 (14.01.2012)<div dir="ltr" style="text-align: left;" trbidi="on">
<br />
<div class="MsoNormal">
<span lang="EN-US">Welcome,
fellow war-gamers, to this Warhammer 40k battle report. This is a game between
Daemons of Chaos and Space Marines. Each side has 2000 points of death and
destruction ready to be unleashed upon one another. The victory conditions are
one of the ETC (Europe Team Championship) missions. This means that there are
two objectives – primary and secondary. The primary objective is Annihilation
(kill points) , the secondary is Capture and control with three objectives –
one is set up in the middle of the board, the other two are located on the
line(along the long table edges) that
separates the table in two parts 6” away from the short table edges. The
deployment type is Dawn of War.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Lets’ take
a brief look at both armies – my daemons are what I usually bring (see First
Post on this blog). The Space marines have: Tactical Squad (1 flamer, 1 missile
launcher, a sergeant with a melta bomb), 2 squads of Scouts(in the first one
there are sniper rifles, capes and a sergeant, the second one has shotguns,
bolter and a sergeant), Rhino transport(heavy bolter, hunter-killer missile) 2
Land Raider Crusaders(melta, heavy bolter, hunter killer missile on both),
Devastator squad(Sergeant with a Powerfist, las-canon, plasma, missile
launcher, melta, 5 marines with bolters), 2 squads of Terminators(4 Lightning
claws and 1 Hammer/ Shield in both), 1 Librarian (psychic powers – Null-zone,
Vortex)Vulkan. Sure, the Space Marines army list looks a bit silly here and
there. The thing is – the Space Marine player is new, as I am, and he does lack
some models and knowledge about what is best to have in his army. Oh well,
let’s see how it goes.</span></div>
<div class="MsoNormal">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC2v8Y3fT4e2laV8SFhP17wSGIdFq2WdTK9JomItt8GTdIvdHXBjjyC4FI2TqyyIhx-LpCVbOT87E8SS7HYuIkqcTWFg6vHxtNtm2Fu9CTH_6ZwvN2Y7ourFLEYh6XLaSp9EM5F3_xTRo/s1600/P1120004.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC2v8Y3fT4e2laV8SFhP17wSGIdFq2WdTK9JomItt8GTdIvdHXBjjyC4FI2TqyyIhx-LpCVbOT87E8SS7HYuIkqcTWFg6vHxtNtm2Fu9CTH_6ZwvN2Y7ourFLEYh6XLaSp9EM5F3_xTRo/s200/P1120004.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKFjI-wi2xCc94DdlspxmqDDRDpf_zQqDSruHnZ2N9x89RKELRGxbBgTM34iYuCIXD8e3q7CwjUEi-Zh3vs4tKHFR1XLwipt6uWnaaD9KotmGf9HCTgJfikWrOsC-G7keO49aTlIC7yWg/s1600/P1120001.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKFjI-wi2xCc94DdlspxmqDDRDpf_zQqDSruHnZ2N9x89RKELRGxbBgTM34iYuCIXD8e3q7CwjUEi-Zh3vs4tKHFR1XLwipt6uWnaaD9KotmGf9HCTgJfikWrOsC-G7keO49aTlIC7yWg/s200/P1120001.JPG" width="200" /></a><span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<span lang="EN-US">I won the
roll-off, so I decided to give the first turn to the Space Marine’s player. He
decided not to deploy any of his units, rather his army will come out in turn 1
from his table edge, except for two squads of scouts, who are in reserve, and
will come out using the Outflank rule.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #1 –
Space Marines</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Oh well,
there is not too much to tell here. The mighty protectors of mankind came on
the battlefield from their table edge. They seem to be trying to concentrate
their forces in on part of the table – not a bad idea at all. Also the
Devastator squad is heading towards that ruin to get a better firing position
at any target that presents itself.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqaiOkQX_BfEhxu12HtEJWUKbjmgMn41l1hjRUJyzEmKCk0FCAUCQ0R-jTAC_J9Z_mGcnuf5KBjlMHMv-VSxkU-wkIz-6pNsKdnzApw4uGYhOa5Lu3N0gGrFLxiP_7DAZpxwceL4-ecQ4/s1600/P1120006.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqaiOkQX_BfEhxu12HtEJWUKbjmgMn41l1hjRUJyzEmKCk0FCAUCQ0R-jTAC_J9Z_mGcnuf5KBjlMHMv-VSxkU-wkIz-6pNsKdnzApw4uGYhOa5Lu3N0gGrFLxiP_7DAZpxwceL4-ecQ4/s320/P1120006.JPG" width="320" /></a></div>
<div class="MsoNormal">
<span lang="EN-US"> </span>
</div>
<div class="MsoNormal">
<span lang="EN-US">Turn #1 –
Daemons of Chaos</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Ah yes, finally
we get to where the fun starts. Daemons are about to deep-strike onto the
battlefield. I’ve put most of my hard-hitting units into the Daemonic Assault,
so that on a 3+ they come out on the battlefield. Everything else supposed to
come out later … I hope so. The dice is about to be rolled, intense moment,
drumming beat ….. I roll a 2 ….. FAIL! All of my troops, Daemon Prince and a
Soul Grinder come out to almost guaranteed slaughter. The Blood God wants
Blood…. apparently my blood. Oh well, in order not to get killed outright I
deep-stroke all of my units close to the far table corner (good thing the Space
Marines are concentrated in one place). It seems like a good plan, though it
did fail a little – the Soul Grinder managed to scatter into a wall. He
mishaps, oh crap. I roll a 3 on the mishap table – the enemy gets to deploy him
wherever he wishes. He decided to drop it directly in front of the Land
Raiders, and if that wasn’t enough – he drops Soul Grinder inside are terrain!
You know what happens next? That’s correct – I fail again! I roll a 1 on the
dangerous terrain test for the ‘Grinder. Now he is immobilized. He did shot at
the Devastator squad, managing to kill 2 of them, sadly –those were the guys
with bolters. Pink Horrors and Plaguebearers ran to get in a better position.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBauNaWDMmf9Ai58kZJprZcqf5OQjPWTzVzDph6nj3HEr8OJ3U9PEKeLkQV9-U9QL-QvUgqW-CRpvEXQTscNT6Q7h_9QXY0hjUYRrXt2aPa7-kA8zc2rCUPRe7zBOMvvYFS486XpuXMNo/s1600/P1120008.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBauNaWDMmf9Ai58kZJprZcqf5OQjPWTzVzDph6nj3HEr8OJ3U9PEKeLkQV9-U9QL-QvUgqW-CRpvEXQTscNT6Q7h_9QXY0hjUYRrXt2aPa7-kA8zc2rCUPRe7zBOMvvYFS486XpuXMNo/s200/P1120008.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7DcXi4vPDZ4LoGzKlWCdJFmUq9kquKdfVcD7S5mUzKcbWs-g4xVhHMnnQ_5bZZf3x_ws-ZnRRQuCdjL-PfogEbqDxDAZYOiIVyNdSC_GP8tVdU9qlS2NFNSrYJn2odbMcDMjzSIbU8w4/s1600/P1120007.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7DcXi4vPDZ4LoGzKlWCdJFmUq9kquKdfVcD7S5mUzKcbWs-g4xVhHMnnQ_5bZZf3x_ws-ZnRRQuCdjL-PfogEbqDxDAZYOiIVyNdSC_GP8tVdU9qlS2NFNSrYJn2odbMcDMjzSIbU8w4/s200/P1120007.JPG" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<span lang="EN-US">Turn #2 –
Space Marines</span><br />
</div>
<div class="MsoNormal">
<span lang="EN-US">Reserve
rolls! I wish I rolled for my reserves like this – I really do. Not only do the
both Scout squads come out – both of them get to choose from which table edge
to come out – talk about strategically positioned! One of them comes out from
the table edge that is closer to most of his forces – those would be the ones
with the sniper rifles. The other squad comes out close to me. Both squads hug
cover. They are afraid … mwuhaha.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqHsYga3EQzgkxdC3khA-SFzt-cUB-W2YeOvnwoY8v_pvesMdgPrIyvd3qD3JtAv-2yJY4GsdhuWQ-fsCZ8FHFIUtaNP-WHcB54K4PhxM4sfYpgsVf3AoUR-6QLOyoLfGRqtGJPU3RuLI/s1600/P1120014.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqHsYga3EQzgkxdC3khA-SFzt-cUB-W2YeOvnwoY8v_pvesMdgPrIyvd3qD3JtAv-2yJY4GsdhuWQ-fsCZ8FHFIUtaNP-WHcB54K4PhxM4sfYpgsVf3AoUR-6QLOyoLfGRqtGJPU3RuLI/s200/P1120014.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3sos7dVA7H1pVQtl2F0IpWo4UhTc24UoSPVn7flf0Da9U3zwUhyphenhyphenkOIDNDY56ZxTP-jo67gaF2J0G6twwg_-Y40S9n7FbExlD7RxtXEu-pncRiJuAMZxa2e7XoXOw5K8DzUrR0Qk4ZDk4/s1600/P1120015.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3sos7dVA7H1pVQtl2F0IpWo4UhTc24UoSPVn7flf0Da9U3zwUhyphenhyphenkOIDNDY56ZxTP-jo67gaF2J0G6twwg_-Y40S9n7FbExlD7RxtXEu-pncRiJuAMZxa2e7XoXOw5K8DzUrR0Qk4ZDk4/s200/P1120015.JPG" width="200" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<br />
<span lang="EN-US">The
Devastator squad has finally managed to get a position up on that ruin. One of
the Land Raiders had moved and shot his weapons against a squad of Pink
Horrors, killing all of them except for the one with the Bolt of Tzeentch. A
lonely hero we have here. That Land Raider has also used his Machine Spirit to
fire one weapon at another target – Melta against the immobilized Soul Grinder.
That, in combination with shots from another Land Raider did absolutely
nothing! The walker is alive to live another day, or, at least, another turn.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRFRuOAwqozt0vtX5atxx0aMygkyHTIiscmB4tZZsYqZqxvVzXRdnSsAWrP3d7pBEL250KYP88QoH-7M-ZZpOqBOVUAvG7e3oB2QjNYcL2isA9-Mbf9NEhyphenhyphenEj3pXkleQsAvHTk4LH9d0o/s1600/P1120019.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRFRuOAwqozt0vtX5atxx0aMygkyHTIiscmB4tZZsYqZqxvVzXRdnSsAWrP3d7pBEL250KYP88QoH-7M-ZZpOqBOVUAvG7e3oB2QjNYcL2isA9-Mbf9NEhyphenhyphenEj3pXkleQsAvHTk4LH9d0o/s200/P1120019.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYKfNnHhOMGmyscoP8mLzgR7bnrb0MgUSu50YHyDzvJV1Il_Qtv-UA5zblQgU2SxgHASUyHw-9o4JfO9buE_k0MBpx51JKkdivY4h5SR2SfaPATNl-23gCV3YVZrgFAcYmLb0gepqMrDE/s1600/P1120021.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYKfNnHhOMGmyscoP8mLzgR7bnrb0MgUSu50YHyDzvJV1Il_Qtv-UA5zblQgU2SxgHASUyHw-9o4JfO9buE_k0MBpx51JKkdivY4h5SR2SfaPATNl-23gCV3YVZrgFAcYmLb0gepqMrDE/s200/P1120021.JPG" width="200" /></a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="MsoNormal">
<span lang="EN-US">Turn #2 –
Daemons of Chaos</span><br />
</div>
<div class="MsoNormal">
<span lang="EN-US">Reinforcements!
Finally I get to pull out some nasty cards out of my sleeve. Let’s see here.
Another Soul Grinder, Bloodcrushers with Skulltaler, Flamers and Screamers
arrive to lend a hand in fighting the evil. Because, you know, space marines
are evil, as is the Imperium of Man, sort of evil. Never mind. I decided to
drop Bloodcrushers close to the enemy – they are tough enough to deal with a
lot of damage coming their way. The blue ‘Grinder is coming from the flank
while Screamers arrive using the icon on the Plaguebeares to make sure they
don’t scatter on top of someone – the battlefield is getting crowded. The
Flamers are trying a bold move of deer-striking behind the Land Raiders. They
did manage to come right on target though, and are ready to unleash the hell on
those tanks.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLUYCB9zRheXsYhmp8ZjKuEeCtIrKnwqMb5a4lAxymXmjVhCnBtaDVLaPP3_skPCJVORM_X-VwBuKRuiT4rlQJdig5Muu6epjwvPJ1ASZ40nF5NA6Gcl5v7R4o0cqwkejemz-YBw4eoRQ/s1600/P1120022.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLUYCB9zRheXsYhmp8ZjKuEeCtIrKnwqMb5a4lAxymXmjVhCnBtaDVLaPP3_skPCJVORM_X-VwBuKRuiT4rlQJdig5Muu6epjwvPJ1ASZ40nF5NA6Gcl5v7R4o0cqwkejemz-YBw4eoRQ/s200/P1120022.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV5FoRCu_FrWqpyRotDqv21YbYyxEwDd0EF2WGFAvsBUAioB82Wc4NE2F5QszfYIo9bVWnD65YnlniMI7D47eUzvvcVxw9i4hrrqwh73vuMiHdD1-EjS_jry7ig8ulyMFxy3R314bkj0U/s1600/P1120024.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV5FoRCu_FrWqpyRotDqv21YbYyxEwDd0EF2WGFAvsBUAioB82Wc4NE2F5QszfYIo9bVWnD65YnlniMI7D47eUzvvcVxw9i4hrrqwh73vuMiHdD1-EjS_jry7ig8ulyMFxy3R314bkj0U/s200/P1120024.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br />
<br />
<span lang="EN-US">Movement.
First thing first – Plaguebeares are trying to get into the terrain and score
that objective there. They do roll a double one on their moving … not so much
of a fail, rather a minor setback. Everyone (who is able to) is moving to get
in the best position for upcoming battle.</span></div>
<div class="MsoNormal">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcdDIsoWTg3qYwinV9I8lDtxtpzKj-KYBCOzVQ5rIXn0wlaAU-uySBm-oXzqVZHQRKnZZqKUHGmm9XfPgAIY7d86I5Mv5A0jUkoRL_o2FqtRd7nkLLEc9z05sVgE1U0lO8t85EHJhRCgw/s1600/P1120028.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcdDIsoWTg3qYwinV9I8lDtxtpzKj-KYBCOzVQ5rIXn0wlaAU-uySBm-oXzqVZHQRKnZZqKUHGmm9XfPgAIY7d86I5Mv5A0jUkoRL_o2FqtRd7nkLLEc9z05sVgE1U0lO8t85EHJhRCgw/s200/P1120028.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSWFyeEFRHfevQNNl64jclwrZ9dE02BoxXAOFWzRTlfmWs89aWHDNgEbTsVy4fI4jmSyqSYlY7ZFH_fVjuditHk4vJ-hKbhRH3t8h1hAxRtPVVJpVXUWn3lWl0nQm-nttplWQk8vb1N8/s1600/P1120029.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSWFyeEFRHfevQNNl64jclwrZ9dE02BoxXAOFWzRTlfmWs89aWHDNgEbTsVy4fI4jmSyqSYlY7ZFH_fVjuditHk4vJ-hKbhRH3t8h1hAxRtPVVJpVXUWn3lWl0nQm-nttplWQk8vb1N8/s200/P1120029.JPG" width="200" /></a><div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvlkYTjgFuOEk3aXnSSHOP7Ql-OXYWNCltaHo8CYkIvI2F1W7V3Vjskg0XZnIwXF5-12EpelZT6LmRaEcAhrnrYfS80VKp1MAW4eROLss0kTijtacARLTNJyfRrlsfIpTR8HIOgU6Yvzo/s1600/P1120030.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvlkYTjgFuOEk3aXnSSHOP7Ql-OXYWNCltaHo8CYkIvI2F1W7V3Vjskg0XZnIwXF5-12EpelZT6LmRaEcAhrnrYfS80VKp1MAW4eROLss0kTijtacARLTNJyfRrlsfIpTR8HIOgU6Yvzo/s200/P1120030.JPG" width="200" /></a></div>
<br />
<br />
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:HyphenationZone>21</w:HyphenationZone>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>UK</w:LidThemeOther>
<w:LidThemeAsian>X-NONE</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="267">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]--><!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Обычная таблица";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
mso-para-margin-top:0cm;
mso-para-margin-right:0cm;
mso-para-margin-bottom:10.0pt;
mso-para-margin-left:0cm;
line-height:115%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri","sans-serif";
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;
mso-bidi-font-family:"Times New Roman";
mso-bidi-theme-font:minor-bidi;
mso-fareast-language:EN-US;}
</style>
<![endif]-->
<br />
<div class="MsoNormal">
<span lang="EN-US">In the
shooting phase the Bloodcrushers used their run to spread out a little in order
not to get caught under some nasty blast weaponry too much. The Plaguebeares
ran, finally getting where I wanted to see them a while ago. The one heroic
Pink Horror with the Bolt tried to shoot at one of the Land Raiders but failed
to do anything, the immobilized (“But I’m still alive”) Soul Grinder keeps
torturing the poor Devastator Squad – he shot both his Phlegm(big blast) and
Harvester at them claiming some souls for himself. But, sadly, those were once
again the bolter marines (also known as the “meat shield”). The Flamers, who
were supposed to at least shake the Land raider did absolutely zero. That makes
it a sad fail – 135 point thrown away in the window. The blue ‘Grinder found
himself a delicious target – some scouts who appeared to be not very well
hidden from him. He did manage to kill only 2, but the controlling player
ordered them to go to ground, giving them a better cover save, but making them
not able to do anything the next turn.</span></div>
<div class="MsoNormal">
<!--[if !mso]>
<style>
v\:* {behavior:url(#default#VML);}
o\:* {behavior:url(#default#VML);}
w\:* {behavior:url(#default#VML);}
.shape {behavior:url(#default#VML);}
</style>
<![endif]--><!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves>false</w:TrackMoves>
<w:TrackFormatting/>
<w:HyphenationZone>21</w:HyphenationZone>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>UK</w:LidThemeOther>
<w:LidThemeAsian>X-NONE</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="267">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]--><!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Обычная таблица";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
mso-para-margin-top:0cm;
mso-para-margin-right:0cm;
mso-para-margin-bottom:10.0pt;
mso-para-margin-left:0cm;
line-height:115%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri","sans-serif";
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;
mso-bidi-font-family:"Times New Roman";
mso-bidi-theme-font:minor-bidi;
mso-fareast-language:EN-US;}
</style>
<![endif]-->
</div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI0pLnUjbDnGetj-43Dmzvt_ZwiorXLU98HoLswG9K3BHDsTG3IioOMBrknBIyZUWff4SSnNCBCbY3ByXbDbaujGFAo4U2ozD4X0Rg2VjRzQKnAt_6p687bwtSp1jzTPJLcKBfW6P2J34/s1600/P1120034.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI0pLnUjbDnGetj-43Dmzvt_ZwiorXLU98HoLswG9K3BHDsTG3IioOMBrknBIyZUWff4SSnNCBCbY3ByXbDbaujGFAo4U2ozD4X0Rg2VjRzQKnAt_6p687bwtSp1jzTPJLcKBfW6P2J34/s200/P1120034.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-kcUjqlQL43mfd8qBBchJb_gy6Fs8XgBZKX7aA6LtvqJI2VM8IN8iDHh1gXN5Qm41ONrI7T_Y91vL8jOigwBfb1dGcMnzOeLFu8SSOXcclHjQ0tkjJLUiosYJvy_I07NxKs4g0dQ2rek/s1600/P1120033.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-kcUjqlQL43mfd8qBBchJb_gy6Fs8XgBZKX7aA6LtvqJI2VM8IN8iDHh1gXN5Qm41ONrI7T_Y91vL8jOigwBfb1dGcMnzOeLFu8SSOXcclHjQ0tkjJLUiosYJvy_I07NxKs4g0dQ2rek/s200/P1120033.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #3 –
Space Marines</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">And the
Ultra strike back! Both Terminator squads, with Librarian in one and Vulkan in
another, came out to face the Khorne’s finest. Some would consider staying
away. Well, marines are supposed to be super-soldiers. We’ll see where this
goes, but for now the terminators disembark. </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwwef-XUejzpKd1dSjK9K8NQvPcEbfje4U4xSWyeCG4fH9X-UqCHGpSzpqxZMClKsivnLP9JekOHQd5yp64IjZ4nS18-vsUet7totDXS5FVq19RsXFV-FiKzi5kWr-_QhNTVOuvuBajYI/s1600/P1120044.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwwef-XUejzpKd1dSjK9K8NQvPcEbfje4U4xSWyeCG4fH9X-UqCHGpSzpqxZMClKsivnLP9JekOHQd5yp64IjZ4nS18-vsUet7totDXS5FVq19RsXFV-FiKzi5kWr-_QhNTVOuvuBajYI/s320/P1120044.JPG" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US">Dakka
dakka! Firstly, the squad inside the Rhino decided that the flamers are not
very beautiful. One flame thrower that they shot wouldn’t have did too much,
but! The librarian has a Null-zone, which he successfully activated. That
forces me to re-roll all my successful invulnerable saves within 24” from the
librarian! The flamers have died altogether – this was just too much for them. The
Devastators and a melta from the Land Raider shot at the Soul Grinder again
managing to destroy only one weapon – talk about an indestructible vehicle!
Bolters from both land raider fired a crazy volley of bolter rounds at the
Bloodcrushers managing to kill one and wound a ‘Crusher and the Skulltaker …
damn that Librarian and his null-zone!</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjToB7C-1RFZmePCIi7C656S82TYcHAR184w2i1pEjcj_NETU7ldy7i1UA0I_Trn4ZyEUsaQhC-WznyokhK6EQrSlVAE5Cn15p-LWMWJUBcKy-bdZWBBnl0CVcRzKBE5QP1nMlGX8hQGSo/s1600/P1120046.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjToB7C-1RFZmePCIi7C656S82TYcHAR184w2i1pEjcj_NETU7ldy7i1UA0I_Trn4ZyEUsaQhC-WznyokhK6EQrSlVAE5Cn15p-LWMWJUBcKy-bdZWBBnl0CVcRzKBE5QP1nMlGX8hQGSo/s320/P1120046.JPG" width="320" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_UElywPUWvx_C7bS_u45Cb22nxpldGdkF8Diaa5uIgcs5XUNfwuyOLnPi3Kd21B9IQ5B_mbT4zMIZEj08QnrrvxmCnQkZh89bn7Xwn6JmCoaJL03dmJqrN1r40VqieRiPYWz9p-IJIYc/s1600/P1120055.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_UElywPUWvx_C7bS_u45Cb22nxpldGdkF8Diaa5uIgcs5XUNfwuyOLnPi3Kd21B9IQ5B_mbT4zMIZEj08QnrrvxmCnQkZh89bn7Xwn6JmCoaJL03dmJqrN1r40VqieRiPYWz9p-IJIYc/s320/P1120055.JPG" width="240" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"> </span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">But the
Slaughter was just beginning… as were my epic fails. The terminators charged
the Bloodcrushers, and because of high initiative the Skulltaker was hitting
first… apparently this day was an April’s Fools day for Khorne – his best
herald didn’t wound even once! Why, oh why are you so cruel today?! In the end
the terminators won big – losing only a few, they killed all the Bloodcrushers
and the Skulltaker - killing the most hard-hitting close-combat unit in my
entire army – this does not seem to go well for me, not at all. </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0fXXp_Nyp3nmUe7wgWW9NSEyrI3t3L9LbJcfA-n4179Mou9C-L7Xqk0oWGfnB8hOxNuiDUhFCoaRMzALXuhWXQ9kNJ3DV1ZzJ-lk6Ep956yiwWUVUuk4lBeeS0Rft3mAPksaLOlJuIEs/s1600/P1120060.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0fXXp_Nyp3nmUe7wgWW9NSEyrI3t3L9LbJcfA-n4179Mou9C-L7Xqk0oWGfnB8hOxNuiDUhFCoaRMzALXuhWXQ9kNJ3DV1ZzJ-lk6Ep956yiwWUVUuk4lBeeS0Rft3mAPksaLOlJuIEs/s200/P1120060.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgar_W2fmdSF_KBx8Q1Q-Au4fXU1l9SQErn7odsO0ZUpqPoLcaogf6D4dxy1qbqC1NZS62UVRYrvR9pndJRZOSWbcFkO-XgWQACTmQJI_OaMp3u6TeScdBjE9coYoJk_1yGULPH2lYy2z0/s1600/P1120066.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgar_W2fmdSF_KBx8Q1Q-Au4fXU1l9SQErn7odsO0ZUpqPoLcaogf6D4dxy1qbqC1NZS62UVRYrvR9pndJRZOSWbcFkO-XgWQACTmQJI_OaMp3u6TeScdBjE9coYoJk_1yGULPH2lYy2z0/s200/P1120066.JPG" width="200" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #3 –
Daemons of Chaos</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Time for
some sweet-sweet revenge! What is left in the reserve came onto the table –
another unit of Flamers and the Fateweaver are hungry for souls of those
foolish mortals who dared to oppose us! </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDckHt_aMr1j_rsg7BKm3-AY1jcZsYZOG3baQnxx3H6w_-NCva11JNcdzAoCELr181vLbmqIRNTw0zTIGMG_Ry0irQT7dAja3WLGO9HV0-2Xow8L_Xrq5b_a_y9fFEjEuzabFsDU7l8u4/s1600/P1120068.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDckHt_aMr1j_rsg7BKm3-AY1jcZsYZOG3baQnxx3H6w_-NCva11JNcdzAoCELr181vLbmqIRNTw0zTIGMG_Ry0irQT7dAja3WLGO9HV0-2Xow8L_Xrq5b_a_y9fFEjEuzabFsDU7l8u4/s320/P1120068.JPG" width="320" /></a></div>
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US">While the
Plaguebeares, Daemons Prince, Pink Horrors, Screamers and a Soul Grinder get
into position I already start to think of a way to turn this battle to my
favor. The chance is slim, but it does exist. First thing first – get those
Plaguebearers into the cover in case they will start getting some attention
from shooting units. Other daemons start to close in with the rest of the
Ultramarines, making a circle around them and closing in on the targets – no one
escapes!</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfeoFh8pkhWr1-uoANYHqXazid3eQwEsgz5w6yRP33enwLbNBTEUnqaDhrRJw6UhEcg5l6uRbbaLVFTuWCWDH8rlSgNsoyqysMS0lhNKcY0rtaMSp9Mmx-PnMsty4NADfIUfUEWfFA8m4/s1600/P1120072.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfeoFh8pkhWr1-uoANYHqXazid3eQwEsgz5w6yRP33enwLbNBTEUnqaDhrRJw6UhEcg5l6uRbbaLVFTuWCWDH8rlSgNsoyqysMS0lhNKcY0rtaMSp9Mmx-PnMsty4NADfIUfUEWfFA8m4/s200/P1120072.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJmpPWCEWMqTgGwpmDzxq1qR8vfAgPeq5viWPeD3nqdqT_vParq_cyrpEsnrBLA9WePYAWF_HODP0LCmckd4abzbosw-uYRxH_AFw_V58n8DhVbAg4cSwsG4X4BHbdYoObTi4j3fODfvg/s1600/P1120073.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJmpPWCEWMqTgGwpmDzxq1qR8vfAgPeq5viWPeD3nqdqT_vParq_cyrpEsnrBLA9WePYAWF_HODP0LCmckd4abzbosw-uYRxH_AFw_V58n8DhVbAg4cSwsG4X4BHbdYoObTi4j3fODfvg/s200/P1120073.JPG" width="200" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"><br /></span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Now, let us
fire ze missiles! Soul Grinder’s shooting done nothing to the Devastators – I
can’t blame him, he already lost his big blast, there was barely anything he
could do now. The Flamers manage to do some damage – out of 4 terminators only
2 survived from their deadly flamers. Both the blue Soul Grinder and one lonely
Pink Horror tried their chances against armor 14 of the Land Raider – both
failed, proving once again that daemons are not a shooting army.</span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggaA4FW9aUHcgIX9dTvlEJTmO1qlaKOdfAIPhz4gjdJyKV_u7-c4-fhCF_ngYFhi_LKB3diAiwEa90BDagGeYPKIniz7XlM_1yp8XTRjyRBqr-0OMoY0Px86e7hWvty-FnN1izZdcrNf0/s1600/P1120082.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggaA4FW9aUHcgIX9dTvlEJTmO1qlaKOdfAIPhz4gjdJyKV_u7-c4-fhCF_ngYFhi_LKB3diAiwEa90BDagGeYPKIniz7XlM_1yp8XTRjyRBqr-0OMoY0Px86e7hWvty-FnN1izZdcrNf0/s200/P1120082.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikka0g3j4t_OqSCVgT0gW_EUZO1Bjr7Ayp3BDPJOoPcKLir026Putr_XamVs8LdrVTO-1uuk-d5s0lVNqHXmnTG5sR9Mh6aRgFxUmzviz_zvJzOn903ogQ7je2paosvWOOqpuLuBlQxoE/s1600/P1120081.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikka0g3j4t_OqSCVgT0gW_EUZO1Bjr7Ayp3BDPJOoPcKLir026Putr_XamVs8LdrVTO-1uuk-d5s0lVNqHXmnTG5sR9Mh6aRgFxUmzviz_zvJzOn903ogQ7je2paosvWOOqpuLuBlQxoE/s200/P1120081.JPG" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Now, you
think that I’m the only one who fails? Really? No. Seriously, no. Why, you
would ask. That’s why – those terminators, the ones that lost a half of the
squad are running away! Yes, finally something. Yes, they will regroup the next
turn or the turn after, but they will be further away from me – that’s some
place where they are not useful at all.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVUbgU7uCVeQeGN7F9jEOHuKG9-4VhzNEK7VF1tSNNZ6RibpMDIG1lHzqdm-D9XtPFPuHlxxrphgi-s61gAAadlMSAkUUwFj3mJMvpoxwKP5KjUvpOHEfhyfKC5LOyzU6uDXYqhhLlGIQ/s1600/P1120083.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVUbgU7uCVeQeGN7F9jEOHuKG9-4VhzNEK7VF1tSNNZ6RibpMDIG1lHzqdm-D9XtPFPuHlxxrphgi-s61gAAadlMSAkUUwFj3mJMvpoxwKP5KjUvpOHEfhyfKC5LOyzU6uDXYqhhLlGIQ/s320/P1120083.JPG" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #4 –
Space Marines</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Not much
left on the battlefield, but still the battle is raging on! The two terminators
regroup and start making their way to join their battle-brothers. Ultramarines
are moving their Land Raiders to engage the most dangerous targets – they want
them out for good in order to get to my squishy troops and finish this once and
for all. One of them moves to finally take down the red ‘Grinder, while the
other one takes one squad of terminators and, accompanied by a Rhino with a
tactical squad, moves in to engage the other Soul Grinder. While the first has
all the chances to succeed, the other move might’ve been a mistake – there is
nothing powerful enough in those Land Raider and Rhino to deal with the Soul
Grinder effectively. Or maybe he just wants to stall it there. </span></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOeU76L550MyJyot1nIC4TR7hcxVcFHFTrKIJHUz72anKlDn_o_Mj76vIo7F2_1-ZysMb2urj7yZFGgnYERi0jZhPyE03IHv6qhKL7kjhXKvCLIvPNHP9ecS3zB2rsmAh17ksMcHkrWr8/s1600/P1120094.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOeU76L550MyJyot1nIC4TR7hcxVcFHFTrKIJHUz72anKlDn_o_Mj76vIo7F2_1-ZysMb2urj7yZFGgnYERi0jZhPyE03IHv6qhKL7kjhXKvCLIvPNHP9ecS3zB2rsmAh17ksMcHkrWr8/s200/P1120094.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcmo2InzinTV4yh-VBAx8QVNhJyFLSBQnc_8dxKQhDCcUQ6hftSciL16GKDt92v8HN7fftKKXE212JCu7obSXwwwCYVQni-YjrH-JwRgy0lFvyr_oTgy6HJA-_cjBKU4VV_VpRBQiJmkc/s1600/P1120092.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcmo2InzinTV4yh-VBAx8QVNhJyFLSBQnc_8dxKQhDCcUQ6hftSciL16GKDt92v8HN7fftKKXE212JCu7obSXwwwCYVQni-YjrH-JwRgy0lFvyr_oTgy6HJA-_cjBKU4VV_VpRBQiJmkc/s200/P1120092.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">And
finally, after a concentrated shooting from a Land Raider and a Devastator
squad the infamous Soul Grinder plants his face into the ground and falls
asleep … it’s a wreck. The Scouts hiding in the far corner has finally decided
to run out of cover to try and grab the objective. By the way, remember those
three scout that went to ground some time ago? Those three are still there,
forgotten, lonely. Sad situation, really sad.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZgaNnNs-L0oNeKOeZJLE8VRPWSUlwYnSkyA6Zsic8zWkHx9G9_3RrTh-j-H60ufxDUQrnUSMl5Prv89o0mDkwra9ogYlDReBHfluMRebqiKmDLDaAi_NahmZzLh34-7ka-jm03LKcMaw/s1600/P1120097.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZgaNnNs-L0oNeKOeZJLE8VRPWSUlwYnSkyA6Zsic8zWkHx9G9_3RrTh-j-H60ufxDUQrnUSMl5Prv89o0mDkwra9ogYlDReBHfluMRebqiKmDLDaAi_NahmZzLh34-7ka-jm03LKcMaw/s200/P1120097.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx6Irq2m3L1hRwVCxq8TjUr3iOFQeMZWwcTzvBJ3T3P-ht8wJBldcpDhYilaqvJFcq5jWFRHjYyqd8kER0QSA9M4gscBrp-5dXWcOzPmBpFBMr6s3gkGvruIsycm419k5iqIwCkWnGxtM/s1600/P1120099.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx6Irq2m3L1hRwVCxq8TjUr3iOFQeMZWwcTzvBJ3T3P-ht8wJBldcpDhYilaqvJFcq5jWFRHjYyqd8kER0QSA9M4gscBrp-5dXWcOzPmBpFBMr6s3gkGvruIsycm419k5iqIwCkWnGxtM/s200/P1120099.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #4 –
Daemons of Chaos</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">The further
we go the shorter the description of each turn is. But, hopefully, I will pull
out at least some sort of a draw. While Daemons suffered heavy losses they
still pack some fire power in them, and we are about to put it to good use.
But, first, let’s move up to the opponent. Daemon Prince and Screamers jump
closer to assist the blue ‘Grinder, while on the other flank Pink Horrors,
Flamers and the Fateweaver close in on the other Land Raider and the Devastator
squad. I did forgot about the librarian with a null-zone there, and I’m about
to regret it.</span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz3E8g6tFGKlvGvve-hFAIP_o4O6gmFOx1tFnWufenqB0QUH-leX2-R628tNAmeMxAgbHr7lZqNdQBS83ixnCttdNWwDwBlhSzFdWzPAhMW3Vm-NmoCtppIB_64UO0s35b9UEuz_sL40I/s1600/P1120106.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz3E8g6tFGKlvGvve-hFAIP_o4O6gmFOx1tFnWufenqB0QUH-leX2-R628tNAmeMxAgbHr7lZqNdQBS83ixnCttdNWwDwBlhSzFdWzPAhMW3Vm-NmoCtppIB_64UO0s35b9UEuz_sL40I/s200/P1120106.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitJTXbapJDrjBGKeB9Y2ca0tLUBdfJPlzoTuA-5ZqgJZP7HNFQzmHYIRAkcieSZ1JFCD306oJ0-ZPmdKdCXPVi_zvcyVDcZ6USgZhZlXUHrAfxSvrrDRdLT8DHvFNFONFiI6oytFv5Jso/s1600/P1120103.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitJTXbapJDrjBGKeB9Y2ca0tLUBdfJPlzoTuA-5ZqgJZP7HNFQzmHYIRAkcieSZ1JFCD306oJ0-ZPmdKdCXPVi_zvcyVDcZ6USgZhZlXUHrAfxSvrrDRdLT8DHvFNFONFiI6oytFv5Jso/s200/P1120103.JPG" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">In the
shooting phase … well, almost nothing happened – the Fateweaver managed to kill
two out of five scouts, they made their leadership test though, so they are
still standing their ground. The shooting from the blue Soul Grinder was not
effective enough to even somehow damage the rhino – so let’s get straight to
the fun part – charging into the assault and opening up those tin cans – there
are some delicious space marines in there you know. And, of course, my “luck”
shows up again to teach me another lesson – not the Daemon Prince, nor the Screamers
have managed to even scratch the Land Raider, and even the mighty Soul Grinder
has only managed to immobilize the Rhino he charged in – here we go again.</span></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHoeAZqMfVkMYRZK8q7Ab7mjki7MiP68Wvk4xCTf0nbnrQOjir18Oux2X1ppuCa2Oi4WJ6piIrDtgYGM4liKsG9TH0pEQ-IKOohOHUfwb96TSFW1QFzt0muOuqo9sWGWSDafZKG_L-DkA/s1600/P1120109.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHoeAZqMfVkMYRZK8q7Ab7mjki7MiP68Wvk4xCTf0nbnrQOjir18Oux2X1ppuCa2Oi4WJ6piIrDtgYGM4liKsG9TH0pEQ-IKOohOHUfwb96TSFW1QFzt0muOuqo9sWGWSDafZKG_L-DkA/s200/P1120109.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuvHhiPAXU_KEG_v3xj-l29fn5D88obubwu2pzFcsXnslgnFxbaYT6WLlRRF3_MyXu20KueSjKZHeZi9FHe77LlujqtlsJdnwIPuaPfu_k4BkWoB_Rl73-haLEX5kn1oo20VoxC1LXwK8/s1600/P1120108.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuvHhiPAXU_KEG_v3xj-l29fn5D88obubwu2pzFcsXnslgnFxbaYT6WLlRRF3_MyXu20KueSjKZHeZi9FHe77LlujqtlsJdnwIPuaPfu_k4BkWoB_Rl73-haLEX5kn1oo20VoxC1LXwK8/s200/P1120108.JPG" width="200" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US"> </span><span lang="EN-US"> </span><span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #5 –
Space Marines</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Decisions,
decisions. So many targets, so many choices. The Ultramarines seem to be going
to split up their forces in order to deal with several threats at the same
time. While the Vulkan himself comes out from his comfortable Land Raider to
deal with enemies that threat the humanity, his ride and the Terminators inside
it seem to have pulled back, repositioning to attack a different target. The
terminators from the Land Raider seem to be going after the Screamers, while
the others that regrouped a while ago are hungry for those Flamers back there.
None of these daemons are suitable for close combat, meaning that we are about
to have a little slaughter going on. Also the Tactical squad comes out of their
Rhino to make some shots against a target they will found dangerous enough.<span> </span></span></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv7OpKUVm8R2rBrFz0PscRQuVGM7HINLHH6Ys1OZoVROGRI5uiHq4Z5mKRsHquA6vd0Rx50J0P25qG6FceIZ_b9Ha4v39Hb000I6KyHU9h4uOSpSIdLe5cFFdvYIXhvyqOCYcoZA1owb0/s1600/P1120124.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv7OpKUVm8R2rBrFz0PscRQuVGM7HINLHH6Ys1OZoVROGRI5uiHq4Z5mKRsHquA6vd0Rx50J0P25qG6FceIZ_b9Ha4v39Hb000I6KyHU9h4uOSpSIdLe5cFFdvYIXhvyqOCYcoZA1owb0/s200/P1120124.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjs9MOpoPB64A2ECkevCHT-GVunsPi7_XTJFo1qeHxAdlBR4_-zYkelEfjHUPyCeI8G3IT1Z7Z4bZMFjTHF3M1MTbvMVXQMwRu0Ga4gR3J-LD1aQ6eUZVMgkmK-11NNAZ3Br9KlFLKKfDE/s1600/P1120119.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjs9MOpoPB64A2ECkevCHT-GVunsPi7_XTJFo1qeHxAdlBR4_-zYkelEfjHUPyCeI8G3IT1Z7Z4bZMFjTHF3M1MTbvMVXQMwRu0Ga4gR3J-LD1aQ6eUZVMgkmK-11NNAZ3Br9KlFLKKfDE/s200/P1120119.JPG" width="200" /></a><br />
<div class="MsoNormal">
<span lang="EN-US"><span> </span></span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Have I
already mentioned I hate that Librarian with his null-zone? Well I still do –
he activated it once again, making all of my invulnerable saves pretty much
useless. In the shooting phase the tactical squad has managed to blast 3 wounds
off of a Daemons Prince! Even with his 3+ armor save he just couldn’t withstand
so many shots. The Devastators and a Land Raider tried their luck against the
Fateweaver but failed to do anything. This bird is all but invincible.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS_A9lr0MT1DSyd9uNd_J_bo5mnCNzX9_SXoQQtA8Oy-IDl9gXK_DUpIbbmr1a5IxJzzq7RVyA3uErQl1EJKwkv9gV_Oz5rwrYuVR1CtHUinrvvTCrsNIDvObLhd453sfwHWC8NIqz50A/s1600/P1120127.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS_A9lr0MT1DSyd9uNd_J_bo5mnCNzX9_SXoQQtA8Oy-IDl9gXK_DUpIbbmr1a5IxJzzq7RVyA3uErQl1EJKwkv9gV_Oz5rwrYuVR1CtHUinrvvTCrsNIDvObLhd453sfwHWC8NIqz50A/s200/P1120127.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS0O7kHEvGWNEsvaDThUdnGUMeeZwDfeqeSPuO-Qrf5I6YhOWnK3yYzZTZRq8jN_EL46pj5hlv3n0M3uhbtzawKFVkA3nTzGieJHBvjeQGNVCi7VDwbbEfHcYZM5KmHq_2i3Gp3g-BirQ/s1600/P1120131.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS0O7kHEvGWNEsvaDThUdnGUMeeZwDfeqeSPuO-Qrf5I6YhOWnK3yYzZTZRq8jN_EL46pj5hlv3n0M3uhbtzawKFVkA3nTzGieJHBvjeQGNVCi7VDwbbEfHcYZM5KmHq_2i3Gp3g-BirQ/s200/P1120131.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Now the
Blood God will be happy. Or will he? I wonder does the Blood God enjoy when the
strong slaughter the weak? Interesting, Ok. So, in the assault phase the Vulkan
took on the Daemons Prince, while two Terminators squads engaged the Screamers
and Flamers. Unfortunately none of my Daemons survived this – the Null zone was
active, so all the successful invulnerable saves had to be re-rolled. The
Prince still managed to take a wound out of a Vulkan though – it wasn’t a total
loss.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtynH4_JQWZcJM-5f277ePEQvDHIaf2JLqw22528x0TOGV3upV82Uab913VZGkTXl40Z2G1eLxU9GWeReWkL9QLHc4ccMvoV_zTuEXEPveUSDt5V5DiFsrUtCG8J4czJ4eLi5-FtMcZKc/s1600/P1120133.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtynH4_JQWZcJM-5f277ePEQvDHIaf2JLqw22528x0TOGV3upV82Uab913VZGkTXl40Z2G1eLxU9GWeReWkL9QLHc4ccMvoV_zTuEXEPveUSDt5V5DiFsrUtCG8J4czJ4eLi5-FtMcZKc/s200/P1120133.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWAwy8arInjEiKheJCI3mZ_sy076N7lBGI9OfFMAJsqLJ21BdtY8B8TwKDNTqnd6iYrbGsaPe_XsE6TIfBs9UQxAeGPLwPspmlYj5pkO216rvCWFaqoIk5IGKsVvqdbwhWp0OMwWBhyvc/s1600/P1120134.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWAwy8arInjEiKheJCI3mZ_sy076N7lBGI9OfFMAJsqLJ21BdtY8B8TwKDNTqnd6iYrbGsaPe_XsE6TIfBs9UQxAeGPLwPspmlYj5pkO216rvCWFaqoIk5IGKsVvqdbwhWp0OMwWBhyvc/s200/P1120134.JPG" width="200" /></a><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4mjFaOZk6P438czUrA-2VPFcPT5_3xBfbaMwyKw0JKm1w7RmsPB7hnzoLb6AThATz0L9gXNgXWYMiA9chLUEp4w1k1f1x_jMNYq2APKQkSsKLYskkQo7daUzfb6S8TL4OJgmIgzGQTBo/s1600/P1120135.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4mjFaOZk6P438czUrA-2VPFcPT5_3xBfbaMwyKw0JKm1w7RmsPB7hnzoLb6AThATz0L9gXNgXWYMiA9chLUEp4w1k1f1x_jMNYq2APKQkSsKLYskkQo7daUzfb6S8TL4OJgmIgzGQTBo/s200/P1120135.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrxfI5WJg1W2xuganjdyqwULUOziqLwts7OsO2Ifbj7d8QrEomVM-ICnfHV1ggPbi7e0dxnx6n9kAgcCyuqvt2aYbhZJhFMI3kGtqrwBwKQNdlG1pJ4ilvMbm47k7SEe9MDbWS_TOgG-o/s1600/P1120139.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrxfI5WJg1W2xuganjdyqwULUOziqLwts7OsO2Ifbj7d8QrEomVM-ICnfHV1ggPbi7e0dxnx6n9kAgcCyuqvt2aYbhZJhFMI3kGtqrwBwKQNdlG1pJ4ilvMbm47k7SEe9MDbWS_TOgG-o/s200/P1120139.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #5 –
Daemons of Chaos</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn 5 was
… uneventful. Pink Horrors moved a bit closer to capture an objective and shoot
at the Terminators, Fateweaver jumped closer to the Devastators, while still
being in range to kill the scouts, and the Soul Grinder has turned around to
attack the Vulkan. At this point I am trying to kill as many units as possibly
while, hopefully, hold on to those objectives and score myself some
points.<span> </span></span></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEn1ndxRK0lTfknfwKORvFzCjqCjGDP4qCu18tJ7sGevFqWuoHOftiH8jKZu44egBLLm8LTCqQr9q83NatJIUwxp1QAg0aixtCoLyps90r4ZY1qzEgd8mM-i1PNbSLNI1LBqbZPaO_UHg/s1600/P1120141.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEn1ndxRK0lTfknfwKORvFzCjqCjGDP4qCu18tJ7sGevFqWuoHOftiH8jKZu44egBLLm8LTCqQr9q83NatJIUwxp1QAg0aixtCoLyps90r4ZY1qzEgd8mM-i1PNbSLNI1LBqbZPaO_UHg/s200/P1120141.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuunyx4MHNyoHgmYK6W4i6y4wEmX3G8dVSZYXyNSXrz_TdV6MxymsKwMD1ebLOvq2vUkvZPNgP0BYOx5nO9Y9ePbCXnFolxD8YU7zHU0HP69xrnlF12c_nYUSCQ0lGwycKfAmCWG1eYNo/s1600/P1120140.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuunyx4MHNyoHgmYK6W4i6y4wEmX3G8dVSZYXyNSXrz_TdV6MxymsKwMD1ebLOvq2vUkvZPNgP0BYOx5nO9Y9ePbCXnFolxD8YU7zHU0HP69xrnlF12c_nYUSCQ0lGwycKfAmCWG1eYNo/s200/P1120140.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Aha! And
who told you the daemons were not a shooting army? Wait, me? Oh … umm … no. So
apparently shooting in my army is not a bad as some might think – with some
shots the Fateweaver has finally managed to take out the Scout squad, though he
did fail to do anything against the Devastators. But still – a kill point for
me. The Soul Grinder tried to get some shots at the Vulkan, but failed – it
will be decided in a close combat duel. The shooting from Pink Horrors did
nothing to the Terminators, but annoying them a little.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuDq75KMmqF1DAZMcRBkpRPou8gx5zusfsvblEBlWc9pD32wxlxxNtgFxSgghJgdkks67ycFEhdf0KudSGv4okB7IORqXIpEJABukKkxfxGX1EyNTBQhan_rJSR4JpubI1aH6ITfLGu_o/s1600/P1120144.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuDq75KMmqF1DAZMcRBkpRPou8gx5zusfsvblEBlWc9pD32wxlxxNtgFxSgghJgdkks67ycFEhdf0KudSGv4okB7IORqXIpEJABukKkxfxGX1EyNTBQhan_rJSR4JpubI1aH6ITfLGu_o/s200/P1120144.JPG" width="200" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP65vk4nS6Z9QBx3MrNPs9WNYY9SGdDBeJZelFbaxOLOpuXby1Sv_V3vuHQQSeRx2gMSkSUoPjX5S4Y-GnFRv_xJzX36MDW-bTlGsxWXo7ORmlJdTZsUHDiFfW6oN1BhmK69OO2ELFBjI/s1600/P1120145.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP65vk4nS6Z9QBx3MrNPs9WNYY9SGdDBeJZelFbaxOLOpuXby1Sv_V3vuHQQSeRx2gMSkSUoPjX5S4Y-GnFRv_xJzX36MDW-bTlGsxWXo7ORmlJdTZsUHDiFfW6oN1BhmK69OO2ELFBjI/s200/P1120145.JPG" width="150" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">And now for
the epic duel between the blue Soul Grinder and the Vulkan! Nothing really too
epic here – Vulkan just caught a wound from the ‘Grinder and suffered and
instant death, so yeah, not really an epic duel. It’s a very boring duel –
that’s what it is. I wouldn’t pay money to see a one-hit-win fight. The Soul
Grinder consolidates back towards the Tactical squad.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHuj1UTBf_tU2ewZIJ_aRrGLSsL-fBokbOly_i998tjJ4S5GnPGqqLXeSXZN3-_oAnQZwy5N6moWEbr-l61HHNVaQS7L48FoA_bsjs6zNXsPPJtG296BfSIO0ka40fNRKB8GJ6d6EpA0c/s1600/P1120146.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHuj1UTBf_tU2ewZIJ_aRrGLSsL-fBokbOly_i998tjJ4S5GnPGqqLXeSXZN3-_oAnQZwy5N6moWEbr-l61HHNVaQS7L48FoA_bsjs6zNXsPPJtG296BfSIO0ka40fNRKB8GJ6d6EpA0c/s320/P1120146.JPG" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #6 –
Space Marines</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">And the
Land Raiders emerge from all around, swarming upon a small and barely protected
target. The two Land Raiders, with some of their Terminators inside decided that
they don’t really like those Pink Horrors – so they both move up for the kill.
At the same time the Tactical squad hides inside their immobilized Rhino in
vain hope that it will protect them against the Soul Grinder.</span></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW8Ef24wKRcs0KT0taF9HXus8jqr-9f7MImYhF8mxttNmBcp-EfmQcx9v-4wYhRuwZ8AbeZtlshl3wML4uHgDFcXuFVupIp3_Kq72Orx6TVYWrXMVMdEqfrFYH8CLJoPFRXmPprYZYb-A/s1600/P1120155.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW8Ef24wKRcs0KT0taF9HXus8jqr-9f7MImYhF8mxttNmBcp-EfmQcx9v-4wYhRuwZ8AbeZtlshl3wML4uHgDFcXuFVupIp3_Kq72Orx6TVYWrXMVMdEqfrFYH8CLJoPFRXmPprYZYb-A/s200/P1120155.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvwvob91MziNitvOo3LwE_mD5ObldYuqWbZFQC4osnohOUta6zJd3nXO5FrW8jTfYFZ5_Cq6RD3uYEZZCz8wezREtXIY-CL2VOb_ZYLEnNRKXi4COgh-wgAjjO-00WTdssjiZ4scHEBqo/s1600/P1120154.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvwvob91MziNitvOo3LwE_mD5ObldYuqWbZFQC4osnohOUta6zJd3nXO5FrW8jTfYFZ5_Cq6RD3uYEZZCz8wezREtXIY-CL2VOb_ZYLEnNRKXi4COgh-wgAjjO-00WTdssjiZ4scHEBqo/s200/P1120154.JPG" width="200" /></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">What
happens if suddenly you are in a storm of bolt rounds? You die! That is what
basically happened here – the Horrors just died – so many shots and the fact
that they are forced to re-roll their successful invulnerable saves make it
difficult enough for even a bigger squad to fall. But what is this? The
Devastator squad has finally managed to put a wound on the Fateweaver with all
the shots from all the cool weapons they have. Fortunately the Proud Bird (aka
Fateweaver) makes his leadership test and still stands to shoot some more.</span></div>
<div class="MsoNormal">
<span lang="EN-US"></span></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihzsBTAVkWzT7Ii6PJC4dT6aSfZIN-mJCsdN5vJFF5uodxPn519LlYVDVTj0JIis6bJkPBtfInEGhASa7Kf7WxT3vM6yXjNObZYxgoHCHY4Nrn5yH4ML9ihTobWXgn3l5xMK8gj1P2EQw/s1600/P1120159.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihzsBTAVkWzT7Ii6PJC4dT6aSfZIN-mJCsdN5vJFF5uodxPn519LlYVDVTj0JIis6bJkPBtfInEGhASa7Kf7WxT3vM6yXjNObZYxgoHCHY4Nrn5yH4ML9ihTobWXgn3l5xMK8gj1P2EQw/s200/P1120159.JPG" width="150" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXNiFD47r8SaYH6jO0a9Xzrd9uFkADR6NgF3TvrzhzZppJ0wyhjyCHonIo6E78XIyR84dX8Jy-JIevFg6IoHkzDXGSeR_fJMZ_r4TWWBOJZCqL2stP2WxU_8F7ggGoJFbnlEDgRQqCZFs/s1600/P1120157.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXNiFD47r8SaYH6jO0a9Xzrd9uFkADR6NgF3TvrzhzZppJ0wyhjyCHonIo6E78XIyR84dX8Jy-JIevFg6IoHkzDXGSeR_fJMZ_r4TWWBOJZCqL2stP2WxU_8F7ggGoJFbnlEDgRQqCZFs/s200/P1120157.JPG" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">Turn #6 –
Daemons of Chaos</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">The blood
was spilled, the metal was broken. All was done to come to this moment. I’m
trying to pull out as much kill points as possible. The Fateweaver moves even
closer and shoots all he can at the devastator squad, while at the same time
the Soul Grinder tries to take down both the rhino and the tactical squad
inside. Unfortunately, the fail is epic. The ‘Grinder only manages to take out
a Rhino, while the Devastators didn’t lose as much as I had hoped.</span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVyXgHEfemnyztLY9fFnW3LwP586m7jxxlBJHsMMxrb29xhPWBjnxS4CrVeuvA4rUoEcuI2hTiu0hXs5j709LvGr640p4SkmWv6jDEJawJkqrLUIF2FKAtCLq6KVH5SU9qAWYpHW7IWIM/s1600/P1120164.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVyXgHEfemnyztLY9fFnW3LwP586m7jxxlBJHsMMxrb29xhPWBjnxS4CrVeuvA4rUoEcuI2hTiu0hXs5j709LvGr640p4SkmWv6jDEJawJkqrLUIF2FKAtCLq6KVH5SU9qAWYpHW7IWIM/s200/P1120164.JPG" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihrnW8a53lKXrO27791oo74Lb5s6Q2Gvea2xXMD-Y0k6XzCc_L4qtPV2TLr_yn4PejTUICQJi_Pf7Q_U8PZTdDNRmqZGI-OOpwASUq45BoPxw94GnN_NMi83MadOLym0rcFJMoBUoGFvc/s1600/P1120161.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihrnW8a53lKXrO27791oo74Lb5s6Q2Gvea2xXMD-Y0k6XzCc_L4qtPV2TLr_yn4PejTUICQJi_Pf7Q_U8PZTdDNRmqZGI-OOpwASUq45BoPxw94GnN_NMi83MadOLym0rcFJMoBUoGFvc/s200/P1120161.JPG" width="200" /></a></div>
<div class="MsoNormal">
<span lang="EN-US"> </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">At this
point, the game was over. The Space Marines has won, bringing yet another
victory for the glory of their chapter, while the Daemons return back to the
Warp to plan revenge and regain their power.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoc41MH_-VBWN4WLiqT1ggPvIh50xwAXaPwhYyIz-QFAoo7k4jZSWXdrwlZOCaebnEWYt0tXHaq18XJWFg-kZu9s1mMHieQmJ3RjqloiMngPGYB74eBXHpCid5nlR66Ky5COprvlyFY-I/s1600/P1120167.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoc41MH_-VBWN4WLiqT1ggPvIh50xwAXaPwhYyIz-QFAoo7k4jZSWXdrwlZOCaebnEWYt0tXHaq18XJWFg-kZu9s1mMHieQmJ3RjqloiMngPGYB74eBXHpCid5nlR66Ky5COprvlyFY-I/s320/P1120167.JPG" width="240" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span></span><span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US">But the
most important is – both players had a lot of fun, both got some valuable
experience out of this. And I hope you did as well. Leave your comments on what
you think about the battle itself, about the battle report and about the blog
altogether. Leave useful advice, constructive criticism or pure trolling.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US">I hope you
enjoyed this battle report, good luck to you.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US"> </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<br />
<br />
<br />
<br />
<br />
<br />
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-US"> </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<span lang="EN-US"></span></div>
<div class="MsoNormal">
<span lang="EN-US"> </span></div>
</div>Ursa06http://www.blogger.com/profile/05001604848528151393noreply@blogger.com0Mate Zalky St, 10, Kiev, Kyiv city, Ukraine, 0200050.495152499673289 30.51592111587524450.493889999673286 30.513453615875243 50.496414999673291 30.518388615875246